The Bottom Line
Understand the Family Editor. Before you start modeling a piece of content in the Family Editor, take a moment to think about how you expect that piece of content to “behave” in your project. Don't be afraid to model a first pass quickly. But also be thinking ahead with regard to how it might change. The role of the Family Editor isn't just an environment to model geometry; it also determines how the content that you create will behave in the project environment.
Choose the right family template. Some categories ...
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