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Mastering: Autodesk® Revit® Architecture 2011

Book Description

The Ultimate Real-World Reference for Revit Architecture

This comprehensive guide has been completely updated to provide the most modern, detailed, and in-depth coverage of Autodesk's leading building information modeling software. This packed new edition features clear discussions of core topics that are reinforced by compelling examples and tutorials to guide you to Revit Architecture mastery.

The expert authors use real-world workflows to show you how to immediately implement and use Revit Architecture 2011 with spectacular results. They delve deeply into every crucial topic, including how to most productively use the interface, how to create fantastic building designs with Revit, and how to produce solid documentation. They also explore such advanced topics as using Revit Architecture during construction and how to leverage the API.

Coverage includes:

  • A thorough, complete overview of the Revit Architecture tool chest

  • Advanced modeling and massing using the Family Editor

  • Designing simple and complex walls, curtain walls, roofs, floors, stairs, and railings

  • Preparing your designs for presentation with color fills, animations, visualizations, and more

  • Using the Revit API to create custom applications

  • Performing various types of sustainable design analysis

  • Advanced topics not covered anywhere else, including modeling for construction, and Revit for film and stage

  • Other critical coverage such as managing Revit projects, family creation, office standards, and more

Quickly Become Productive Using Core Revit Features and Functions

Document, Detail, Annotate, and Present Your Designs

Improve Your Workflow with Worksharing and Collaboration

Explore the Essentials of Sustainable Design

Prepare for the Revit Architecture 2011 Certified Associate and Certified Professional Exams

Table of Contents

  1. Copyright
  2. Dear Reader,
  3. Acknowledgments
  4. About the Authors
  5. Foreword
  6. Introduction
    1. Who Should Read This Book
    2. What You Will Learn
    3. The Mastering Series
    4. Contacting the Authors
  7. 1. Fundamentals
    1. 1. Beyond Basic Documentation
      1. 1.1. Leveraging the BIM Model
        1. 1.1.1. Planning for BIM
          1. 1.1.1.1. Visualization
          2. 1.1.1.2. Analyze
          3. 1.1.1.3. Strategize
        2. 1.1.2. Setting Firm Goals for BIM
          1. 1.1.2.1. Late Adopters
          2. 1.1.2.2. Intermediate Adoption
          3. 1.1.2.3. Early Adoption
      2. 1.2. How BIM Affects Firm Culture
        1. 1.2.1. Predictability vs. Innovation
        2. 1.2.2. Evolution vs. Revolution
      3. 1.3. Focusing Your Investment in BIM
      4. 1.4. The Bottom Line
    2. 2. Principles of Revit
      1. 2.1. Project Organization
        1. 2.1.1. Datum
          1. 2.1.1.1. Creating and Duplicating Levels
          2. 2.1.1.2. Analytic and Graphic Datum Extents
        2. 2.1.2. Content
          1. 2.1.2.1. Type and Instance Parameters
        3. 2.1.3. Views
          1. 2.1.3.1. Creating and Duplicating Views
            1. 2.1.3.1.1. Plans
            2. 2.1.3.1.2. Elevations
            3. 2.1.3.1.3. Sections
            4. 2.1.3.1.4. Callouts
            5. 2.1.3.1.5. Drafting Views
            6. 2.1.3.1.6. Legends
            7. 2.1.3.1.7. Schedules
            8. 2.1.3.1.8. Documentation
            9. 2.1.3.1.9. 3D Views
        4. 2.1.4. Management
      2. 2.2. Interface Organization
        1. 2.2.1. Application Button
        2. 2.2.2. Quick Access Toolbar
        3. 2.2.3. InfoCenter
        4. 2.2.4. Properties
        5. 2.2.5. Project Browser
        6. 2.2.6. Status Bar
        7. 2.2.7. Drawing Area
        8. 2.2.8. View Control Bar
        9. 2.2.9. ViewCube
        10. 2.2.10. Navigation Bar
        11. 2.2.11. Ribbon
          1. 2.2.11.1. Tabs
          2. 2.2.11.2. Panels
          3. 2.2.11.3. Options Bar
      3. 2.3. The Bottom Line
    3. 3. The Basics of the Revit Toolbox
      1. 3.1. Selecting, Modifying, and Replacing Elements
        1. 3.1.1. Selecting Elements
        2. 3.1.2. Filtering Your Selection
        3. 3.1.3. Selecting All Instances
        4. 3.1.4. Using the Properties Palette
        5. 3.1.5. Matching Properties
        6. 3.1.6. Using the Context Menu
      2. 3.2. Editing Elements Interactively
        1. 3.2.1. Moving Elements
          1. 3.2.1.1. Using Temporary Dimensions
          2. 3.2.1.2. Using the Move Tool
          3. 3.2.1.3. Nudging Elements
          4. 3.2.1.4. Moving with Nearby Elements
        2. 3.2.2. Copying Elements
        3. 3.2.3. Rotating and Mirroring Elements
          1. 3.2.3.1. Using the Spacebar
          2. 3.2.3.2. Using the Rotate Tool
          3. 3.2.3.3. Using the Mirror Tool
        4. 3.2.4. Arraying Elements
        5. 3.2.5. Scaling Elements
        6. 3.2.6. Aligning Elements
        7. 3.2.7. Trimming or Extending Lines and Walls
        8. 3.2.8. Splitting Lines and Walls
          1. 3.2.8.1. Split With Gap
        9. 3.2.9. Offsetting Lines and Walls
        10. 3.2.10. Keeping Elements from Moving
          1. 3.2.10.1. Pinning Elements
          2. 3.2.10.2. Constraints
      3. 3.3. Exploring Other Editing Tools
        1. 3.3.1. Using the Join Geometry Tool
        2. 3.3.2. Using the Split Face and Paint Tools
        3. 3.3.3. Copying and Pasting
          1. 3.3.3.1. Edit Pasted
          2. 3.3.3.2. Paste Aligned
        4. 3.3.4. Using the Create Similar Tool
        5. 3.3.5. Using Keyboard Shortcuts (Accelerators)
      4. 3.4. Modeling Site Context
        1. 3.4.1. Using a Toposurface
          1. 3.4.1.1. Creating a Toposurface by Placing Points
          2. 3.4.1.2. Creating a Toposurface from Imported Data
          3. 3.4.1.3. Creating a Toposurface from a Points File
          4. 3.4.1.4. Modifying the Surface with Subregion
          5. 3.4.1.5. Using the Split Surface Tool
        2. 3.4.2. Creating a Building Pad
        3. 3.4.3. Generating Property Lines
          1. 3.4.3.1. Tagging Property Lines with Area
        4. 3.4.4. Cut and Fill Schedules
      5. 3.5. The Bottom Line
  8. 2. The Revit Workflow
    1. 4. Configuring Templates and Standards
      1. 4.1. Introducing Project Templates
      2. 4.2. Customizing Project Settings for Graphic Quality
        1. 4.2.1. Object Styles
        2. 4.2.2. Line Settings
          1. 4.2.2.1. Setting Line Weights
          2. 4.2.2.2. Setting Line Patterns
          3. 4.2.2.3. Creating a New Line Pattern
          4. 4.2.2.4. Setting Line Styles
        3. 4.2.3. Materials
          1. 4.2.3.1. Material Properties
          2. 4.2.3.2. Material Strategies
        4. 4.2.4. Fill Patterns
          1. 4.2.4.1. Creating a New Drafting Pattern
          2. 4.2.4.2. Creating a Custom Complex Pattern
          3. 4.2.4.3. Importing a Custom Pattern
        5. 4.2.5. Color Schemes
      3. 4.3. Efficient View Management
        1. 4.3.1. Organizing Views
        2. 4.3.2. Creating and Assigning Filters
        3. 4.3.3. Applying View Templates
      4. 4.4. Creating Custom Annotations
        1. 4.4.1. Tag Family Fundamentals
        2. 4.4.2. Creating a Custom Door Tag
        3. 4.4.3. View Tags
          1. 4.4.3.1. Creating a Custom Section Tag
          2. 4.4.3.2. Creating a Section Type with a Custom Head/Tail Graphic
          3. 4.4.3.3. Creating a Custom Elevation Tag
      5. 4.5. Starting a Project with a Custom Template
      6. 4.6. Strategies for Managing Templates
        1. 4.6.1. Aggregating Template Data
          1. 4.6.1.1. Transferring Project Standards
          2. 4.6.1.2. Inserting Views from a File
          3. 4.6.1.3. Inserting 2D Elements from a File
      7. 4.7. The Bottom Line
    2. 5. Managing a Revit Project
      1. 5.1. Understanding a BIM Workflow
      2. 5.2. Staffing for BIM
        1. 5.2.1. Project Roles Using Revit
          1. 5.2.1.1. Architect
          2. 5.2.1.2. Modeler
          3. 5.2.1.3. Drafter
        2. 5.2.2. Adding Team Members to Fight Fires
      3. 5.3. Detailing in Revit
        1. 5.3.1. 3D Details
        2. 5.3.2. 2D Details from 3D Views
        3. 5.3.3. 2D Details
      4. 5.4. Working in a Large Team
        1. 5.4.1. Breaking Up a Model
        2. 5.4.2. Using Worksets
      5. 5.5. Quality Control and BIM
        1. 5.5.1. Keeping an Eye on File Size
          1. 5.5.1.1. Purging Unused Families and Groups
          2. 5.5.1.2. Cutting Down on the Number of Views
        2. 5.5.2. Using Schedules
          1. 5.5.2.1. Wall Schedules
          2. 5.5.2.2. Keynotes
        3. 5.5.3. Finding Errors and Warnings
        4. 5.5.4. Activating Design Options
      6. 5.6. The Bottom Line
    3. 6. Understanding Worksharing
      1. 6.1. Understanding Worksharing Basics
      2. 6.2. Using Worksharing in Your Project
        1. 6.2.1. Types of Worksets
        2. 6.2.2. Organizing Worksets
      3. 6.3. Managing Workflow with Worksets
        1. 6.3.1. Creating a Central File
        2. 6.3.2. Creating the Local File
        3. 6.3.3. Saving Work
        4. 6.3.4. Saving at Intervals
        5. 6.3.5. Loading Work from Other Team Members
        6. 6.3.6. Moving Elements Between Worksets
      4. 6.4. Understanding Element Ownership in Worksets
        1. 6.4.1. Borrowing Elements
        2. 6.4.2. Requesting Permission
        3. 6.4.3. Granting Permission
        4. 6.4.4. Relinquishing Permission
        5. 6.4.5. Closing Revit
      5. 6.5. The Bottom Line
    4. 7. Working with Consultants
      1. 7.1. Preparing for Collaboration
        1. 7.1.1.
          1. 7.1.1.1. Social BIM
          2. 7.1.1.2. BIM Execution Plan
      2. 7.2. Coordination in Revit
        1. 7.2.1. Linked Models
          1. 7.2.1.1. Shared Positioning
          2. 7.2.1.2. Acquiring or Publishing Coordinates
          3. 7.2.1.3. Using Project Base Point and Survey Point
          4. 7.2.1.4. Attachment vs. Overlay
          5. 7.2.1.5. Links with Worksharing
          6. 7.2.1.6. Benefits and Limitations
          7. 7.2.1.7. Exercise: Using Linked Models
          8. 7.2.1.8. Modifying Element Visibility in Linked Files
        2. 7.2.2. Coordination Tools
          1. 7.2.2.1. Copy/Monitor
          2. 7.2.2.2. Exercise: Using Copy/Monitor
          3. 7.2.2.3. Coordination Review
          4. 7.2.2.4. Exercise: Using Coordination Review
        3. 7.2.3. Interference Checking
          1. 7.2.3.1. Tools for Interference Checking
          2. 7.2.3.2. Exercise: Running an Interference Check
      3. 7.3. The Bottom Line
    5. 8. Interoperability: Working Multiplatform
      1. 8.1. The BIM Curve
      2. 8.2. Overview of Importing
        1. 8.2.1. Import Settings
          1. 8.2.1.1. Font Mapping
        2. 8.2.2. Importing vs. Linking
        3. 8.2.3. Options During Importing/Linking
        4. 8.2.4. Manipulating Linked Data
      3. 8.3. Importing 2D Data
        1. 8.3.1. Backgrounds for BIM Conversion
        2. 8.3.2. Coordination
        3. 8.3.3. Details
      4. 8.4. Importing 3D Data
        1. 8.4.1. Imported Data as a Mass
        2. 8.4.2. Imported Data as a Face
        3. 8.4.3. Imported Data as an Object
      5. 8.5. Overview of Exporting
        1. 8.5.1. Preparing for Exports
        2. 8.5.2. Export Layer Settings
      6. 8.6. Exporting 2D CAD Data
        1. 8.6.1. DWG Settings for Export
      7. 8.7. Exporting 3D Model Data
        1. 8.7.1. Studies in Google SketchUp
        2. 8.7.2. IFC Interoperability
      8. 8.8. The Bottom Line
  9. 3. Modeling and Massing for Design
    1. 9. Advanced Modeling and Massing
      1. 9.1. Massing UI and Functionality
        1. 9.1.1. Intuitive and Formula Mass Creation
        2. 9.1.2. In-Place Masses
        3. 9.1.3. Family Component Masses
        4. 9.1.4. Floor Area Faces and Scheduling Masses
          1. 9.1.4.1. Simple Mass Creation
          2. 9.1.4.2. Floor Area Faces
          3. 9.1.4.3. Scheduling Masses
          4. 9.1.4.4. Creating Masses
          5. 9.1.4.5. Massing Surfaces
          6. 9.1.4.6. Massing Forms
      2. 9.2. Intuitive Massing
        1. 9.2.1. In-Place Surface
          1. 9.2.1.1. Wall By Face
          2. 9.2.1.2. Pattern-Based System
          3. 9.2.1.3. Pattern-Based System
        2. 9.2.2. In-Place Solids
      3. 9.3. Formula-Driven Massing
        1. 9.3.1. Simple Mass Family
        2. 9.3.2. Generic Model Mass Family
        3. 9.3.3. Complex Mass Family
      4. 9.4. The Bottom Line
    2. 10. Conceptual Design and Sustainability
      1. 10.1. Sustainable Design Concepts
      2. 10.2. Using Schedules
        1. 10.2.1. Calculating Recycled Content
        2. 10.2.2. Calculating the Window-to-Wall Ratio
      3. 10.3. Sun Shading and Solar Paths
        1. 10.3.1. Sun Studies
        2. 10.3.2. Creating a Solar Study
        3. 10.3.3. Creating an Animated Solar Study
          1. 10.3.3.1. Previewing a Solar Study
          2. 10.3.3.2. Exporting the Animation
        4. 10.3.4. Creating a Solar Path
      4. 10.4. Energy Modeling
        1. 10.4.1. Using Revit for Energy Analysis
        2. 10.4.2. Exporting to gbXML
          1. 10.4.2.1. Project Location
          2. 10.4.2.2. Building Envelope
          3. 10.4.2.3. Rooms and Volumes
            1. 10.4.2.3.1. All Spaces Need a Room Element
            2. 10.4.2.3.2. Setting Room Heights
            3. 10.4.2.3.3. Turning on Room Volumes
          4. 10.4.2.4. Exporting to gbXML
      5. 10.5. Daylighting
        1. 10.5.1. Setting Up for Daylighting Analysis
          1. 10.5.1.1. Build a Good Model
          2. 10.5.1.2. Materials
          3. 10.5.1.3. Exporting to 3ds Max Design
      6. 10.6. The Bottom Line
    3. 11. Phasing, Groups, and Design Options
      1. 11.1. Associating Phasing to Geometry, Views, and Project Settings
      2. 11.2. Using Phasing to Give the Element of Time
        1. 11.2.1. What Can Be Phased?
        2. 11.2.2. Phase Settings
        3. 11.2.3. Geometry Phase
        4. 11.2.4. View Phase
      3. 11.3. Creating, Distributing, and Updating Groups
        1. 11.3.1. Creating Groups
        2. 11.3.2. Modifying Groups
        3. 11.3.3. Copying Groups
        4. 11.3.4. Excluding Elements Within Groups
        5. 11.3.5. Saving and Loading Groups
        6. 11.3.6. Creating Groups from Links
        7. 11.3.7. Best Practices for Groups
      4. 11.4. Making Design Options for Design Iteration
        1. 11.4.1. Creating Design Options
        2. 11.4.2. Editing Design Options
        3. 11.4.3. Viewing and Scheduling Design Options
        4. 11.4.4. Deleting Design Options
      5. 11.5. The Bottom Line
    4. 12. Visualization
      1. 12.1. The Role of Visualization
      2. 12.2. Analytic Visualization
        1. 12.2.1. Monochromatic Views
        2. 12.2.2. Project Parameters
        3. 12.2.3. User-Defined Parameters
        4. 12.2.4. Identifying Design Elements
        5. 12.2.5. Solar and Shadow Studies
      3. 12.3. Photorealistic Visualization
        1. 12.3.1. Visual Styles
          1. 12.3.1.1. Level of Detail
          2. 12.3.1.2. Visual Style
          3. 12.3.1.3. Shadows and Graphic Display
        2. 12.3.2. Ambient Lighting
        3. 12.3.3. Section Box
        4. 12.3.4. Rendering Settings
        5. 12.3.5. Creating Your View
        6. 12.3.6. Still Image Camera
        7. 12.3.7. Animation Path
      4. 12.4. Visualization Sequence and Workflow
        1. 12.4.1. Geometry and Cameras
        2. 12.4.2. Sunlight
        3. 12.4.3. Artificial Lighting
        4. 12.4.4. Light Groups
        5. 12.4.5. Materials
      5. 12.5. The Bottom Line
  10. 4. Extended Modeling Techniques
    1. 13. Walls and Curtain Walls
      1. 13.1. Using Extended Modeling Techniques for Basic Walls
        1. 13.1.1. Creating Basic Wall Types
          1. 13.1.1.1. Editing Wall Structure
          2. 13.1.1.2. Wall Core
          3. 13.1.1.3. Function
          4. 13.1.1.4. Layer Wrapping
        2. 13.1.2. Adding Wall Articulation
          1. 13.1.2.1. Assigning Two Different Materials on the Finish Face of a Wall
          2. 13.1.2.2. Sweeps and Reveals
          3. 13.1.2.3. Modifying Wall Sweep Returns
        3. 13.1.3. Modeling Techniques for Basic Walls
          1. 13.1.3.1. Extending Wall Layers
          2. 13.1.3.2. Editing Wall Joins
          3. 13.1.3.3. Modifying Wall Profiles
        4. 13.1.4. Creating Custom In-Place Walls
      2. 13.2. Creating Stacked Walls
      3. 13.3. Creating Simple Curtain Walls
        1. 13.3.1. Designing a Curtain Wall
          1. 13.3.1.1. Modifying Panels and Mullions
          2. 13.3.1.2. Customizing Curtain Grid Segments
          3. 13.3.1.3. Placing Doors in Curtain Walls
          4. 13.3.1.4. Placing Corner Mullions
        2. 13.3.2. Customizing Curtain Wall Types
          1. 13.3.2.1. Modifying Pinned Panels and Mullions
          2. 13.3.2.2. Creating Custom Curtain Panels
      4. 13.4. Creating Complex Curtain Walls
        1. 13.4.1. Dividing the Surface
        2. 13.4.2. Dividing the Surface with Intersects
        3. 13.4.3. Applying Patterns
        4. 13.4.4. Editing the Pattern Surface
        5. 13.4.5. Surface Representation
        6. 13.4.6. Adding Definition
          1. 13.4.6.1. Building a Pattern-Based Panel Family
          2. 13.4.6.2. Applying Components to a Divided Surface
          3. 13.4.6.3. Creating a Pyramid Curtain Wall Pattern-Based Family
        7. 13.4.7. Creating Custom Patterns
        8. 13.4.8. Limiting the Size of Pattern-Based Families
        9. 13.4.9. Using the Adaptive Component Family
        10. 13.4.10. Scheduling Pattern-Based Panels
      5. 13.5. The Bottom Line
    2. 14. Floors, Ceilings, and Roofs
      1. 14.1. Understanding Floor Modeling Methods
        1. 14.1.1. Floor
        2. 14.1.2. Structural Floor
        3. 14.1.3. Floor By Face
        4. 14.1.4. Pad
        5. 14.1.5. Slab Edge
        6. 14.1.6. Creating a Custom Floor Edge
        7. 14.1.7. Sketching for Floors, Ceilings, and Roofs
      2. 14.2. Modeling Floor Finishes
        1. 14.2.1. Split Face for Thin Finishes
        2. 14.2.2. Modeling Thick Finishes
      3. 14.3. Creating Ceilings
      4. 14.4. Understanding Roof Modeling Methods
        1. 14.4.1. Footprint Roofs
        2. 14.4.2. Roof by Extrusion
        3. 14.4.3. Roof In-Place
        4. 14.4.4. Roof By Face
        5. 14.4.5. Sloped Glazing
        6. 14.4.6. Slope Arrows
      5. 14.5. Advanced Shape Editing for Floors and Roofs
        1. 14.5.1. Creating a Roof with a Sloped Topping
        2. 14.5.2. Applying a Variable Thickness to a Roof Layer
      6. 14.6. The Bottom Line
    3. 15. Family Editor
      1. 15.1. Understanding the Family Editor
        1. 15.1.1. Putting the Family Editor in Context
        2. 15.1.2. Choosing the Right Family Template and Category
          1. 15.1.2.1. Scheduling
          2. 15.1.2.2. Projection and Cut Values
          3. 15.1.2.3. Assigning Parameters
      2. 15.2. Creating a Family Component
        1. 15.2.1. Hosted vs. Nonhosted
        2. 15.2.2. Family Category
        3. 15.2.3. Insertion Point
        4. 15.2.4. Reference Points, Planes, and Lines
        5. 15.2.5. Visibility Settings
        6. 15.2.6. Materials
        7. 15.2.7. Dimensions
        8. 15.2.8. Object Styles and Subcategories
        9. 15.2.9. Type and Instance Parameters
      3. 15.3. Using Advanced Modeling Techniques
        1. 15.3.1. Creating Solid and Void Relationships
        2. 15.3.2. Carving Geometry
        3. 15.3.3. Using Geometry to Drive Geometry
      4. 15.4. Building a Shelf Using Formulas and Type Catalogs
        1. 15.4.1. Modeling the Brackets
        2. 15.4.2. Nesting the Brackets
        3. 15.4.3. Assigning Family Type Parameters
        4. 15.4.4. Creating Parametric Arrays
        5. 15.4.5. Using Formulas
        6. 15.4.6. Associating Materials
        7. 15.4.7. Creating and Editing Type Catalogs
      5. 15.5. The Bottom Line
    4. 16. Stairs and Railings
      1. 16.1. How to Approach Stairs and Railings
      2. 16.2. Key Components of Stairs and Railings
        1. 16.2.1. Components of Railings
        2. 16.2.2. Components of Stairs
      3. 16.3. Railings In and Out of the Box
        1. 16.3.1. Railings Inside the Box
          1. 16.3.1.1. Railings as Repetitive System
        2. 16.3.2. Railings Outside the Box
      4. 16.4. Stairs In and Out of the Box
        1. 16.4.1. Stairs Inside the Box
        2. 16.4.2. Stairs Outside the Box
      5. 16.5. The Bottom Line
  11. 5. Documentation
    1. 17. Detailing Your Design
      1. 17.1. Creating Details
        1. 17.1.1. Detail Line
        2. 17.1.2. Regions
          1. 17.1.2.1. Filled Region Types
            1. 17.1.2.1.1. Drafting Regions
            2. 17.1.2.1.2. Model Regions
          2. 17.1.2.2. Creating a New Filled Region Type
        3. 17.1.3. Components
          1. 17.1.3.1. Detail Components
            1. 17.1.3.1.1. Adding Detail Components and Embellishing the View
            2. 17.1.3.1.2. Arranging Elements in the View
          2. 17.1.3.2. Repeating Detail Component
        4. 17.1.4. Insulation
        5. 17.1.5. Detail Groups
        6. 17.1.6. Linework
      2. 17.2. Adding Detail Components to Families
        1. 17.2.1. Adding Details to a Window Family
        2. 17.2.2. Visibility Settings
      3. 17.3. Learning Efficient Detailing
      4. 17.4. The Bottom Line
    2. 18. Documenting Your Design
      1. 18.1. Documenting Plans
        1. 18.1.1. Room Areas
        2. 18.1.2. Area Plans
          1. 18.1.2.1. Creating an Area Plan
          2. 18.1.2.2. Adding an Area
          3. 18.1.2.3. Modifying Area Plans
      2. 18.2. Creating Schedules and Legends
        1. 18.2.1. Schedules
          1. 18.2.1.1. Making a Rentable Area Schedule
          2. 18.2.1.2. Creating a Sheet List
        2. 18.2.2. Legends
      3. 18.3. Using Details from Other Files
        1. 18.3.1. Linking vs. Importing
          1. 18.3.1.1. Linking
          2. 18.3.1.2. Importing
        2. 18.3.2. Options During Import/Link
        3. 18.3.3. Reusing Details from Other Revit Projects
          1. 18.3.3.1. Saving a Single Detail
          2. 18.3.3.2. Saving Multiple Details
      4. 18.4. Laying Out Sheets
        1. 18.4.1. Adding the Area Plan
        2. 18.4.2. Adding the Schedule
          1. 18.4.2.1. Finishing the Sheet
      5. 18.5. The Bottom Line
    3. 19. Annotating Your Design
      1. 19.1. Annotating with Text and Keynotes
        1. 19.1.1. Using Text
        2. 19.1.2. Using Keynotes and Textnotes
          1. 19.1.2.1. Keynote Behavior and Editing
          2. 19.1.2.2. The Keynote File
          3. 19.1.2.3. Keynote Settings
          4. 19.1.2.4. Keynote Types
            1. 19.1.2.4.1. Element
            2. 19.1.2.4.2. Material
            3. 19.1.2.4.3. User
          5. 19.1.2.5. Keynote Legends
          6. 19.1.2.6. The Keynote Family
      2. 19.2. Annotating with Tags
        1. 19.2.1. Inserting Tags
        2. 19.2.2. Using the Tag Toolbox
      3. 19.3. Adding Dimensions
      4. 19.4. Annotating with Project and Shared Parameters
        1. 19.4.1. Creating Custom Project Parameters
        2. 19.4.2. Creating Custom Shared Parameters
          1. 19.4.2.1. Creating the Shared Parameter
          2. 19.4.2.2. Assigning the Shared Parameter to a Category
          3. 19.4.2.3. Tagging the Shared Parameter
      5. 19.5. The Bottom Line
    4. 20. Presenting Your Design
      1. 20.1. Adding Color Fill Legends
        1. 20.1.1. Making a Color Fill Legend for Rooms
        2. 20.1.2. Other Types of Color Fill Legends
      2. 20.2. Understanding Other Visualization Techniques
        1. 20.2.1. Visual Style
        2. 20.2.2. Analysis Display
      3. 20.3. The Bottom Line
  12. 6. Construction and Beyond
    1. 21. Revit in Construction
      1. 21.1. Adding Revisions to Your Project
        1. 21.1.1. Placing Revision Clouds
        2. 21.1.2. Tagging a Revision Cloud
          1. 21.1.2.1. Disabling the Leader
        3. 21.1.3. BIM and Supplemental Drawings
      2. 21.2. Using Digital Markups
        1. 21.2.1. Publishing to Design Review
          1. 21.2.1.1. DWF Exports
        2. 21.2.2. Marking Up the Model Using Design Review
        3. 21.2.3. Importing a Design Review Markup
      3. 21.3. Revit for the Contractor
      4. 21.4. Modeling for Construction
        1. 21.4.1. Modeling Walls for Construction
      5. 21.5. The Bottom Line
    2. 22. Revit in the Classroom
      1. 22.1. Revit in the Studio Environment
      2. 22.2. The Three Ds of Revit
        1. 22.2.1. Design
          1. 22.2.1.1. Massing
        2. 22.2.2. Develop
          1. 22.2.2.1. Creating Custom Content
        3. 22.2.3. Demonstrate
          1. 22.2.3.1. Editing Line Weights
          2. 22.2.3.2. Exploded and Diagrammatic Views
      3. 22.3. Studio Tips and Tricks
        1. 22.3.1. Multiwindowing
        2. 22.3.2. Duplicate, Duplicate, Duplicate
        3. 22.3.3. Level of Detail
        4. 22.3.4. Multiple Models
        5. 22.3.5. Visualization Options
          1. 22.3.5.1. Exporting
        6. 22.3.6. Rendering
      4. 22.4. Student Projects
        1. 22.4.1. Jereme Smith
        2. 22.4.2. Adam Thomas
        3. 22.4.3. Omar Foster
        4. 22.4.4. Jonathan Pharis
        5. 22.4.5. Brenton Klopp
      5. 22.5. The Bottom Line
    3. 23. Revit and Virtualization
      1. 23.1. What Is Virtualization?
        1. 23.1.1. The Host Computer
        2. 23.1.2. The Guest Computer
      2. 23.2. Advantages of Virtualization
        1. 23.2.1. IT/Support Advantages
        2. 23.2.2. End-User Advantages
        3. 23.2.3. Practical Limitations
      3. 23.3. Creating Virtual Machines
        1. 23.3.1. Starting from Scratch
        2. 23.3.2. Physical to Virtual
      4. 23.4. The Bottom Line
    4. 24. Under the Hood of Revit
      1. 24.1. Introducing the Revit API
        1. 24.1.1. External Commands
          1. 24.1.1.1. The IExternalCommand Interface
            1. 24.1.1.1.1. Required Execute Function Parameters
        2. 24.1.2. External Applications
          1. 24.1.2.1. The IExternalApplication Interface
        3. 24.1.3. External Utility Registration Options
          1. 24.1.3.1. .addin Manifest File Method (Preferred)
          2. 24.1.3.2. Revit.ini Method
        4. 24.1.4. Selecting a Development Environment
          1. 24.1.4.1. Visual Studio Debug Settings
        5. 24.1.5. Revit 2011 Software Development Kit (SDK)
      2. 24.2. What's New in the Revit 2011 API
        1. 24.2.1. DLL Split
        2. 24.2.2. New Transaction Interfaces
          1. 24.2.2.1. Transaction
          2. 24.2.2.2. Subtransaction
          3. 24.2.2.3. Transaction Group
        3. 24.2.3. Regeneration Options
        4. 24.2.4. Namespace Changes
        5. 24.2.5. Additional Ribbon Customization Options
          1. 24.2.5.1. New Ribbon Controls
          2. 24.2.5.2. New Ribbon Control Methods
      3. 24.3. Building a Batch Family Extractor
        1. 24.3.1. Creating the Visual Studio Projects
        2. 24.3.2. Adding Namespace References
        3. 24.3.3. Class and Form Configurations
          1. 24.3.3.1. Command Class
            1. 24.3.3.1.1. Import Namespaces
            2. 24.3.3.1.2. Transaction and Regeneration Mode Attributes
          2. 24.3.3.2. Application (App) Class
            1. 24.3.3.2.1. Import Namespaces
          3. 24.3.3.3. The User Form
            1. 24.3.3.3.1. Adding the Controls
            2. 24.3.3.3.2. Adding the Private Form Class Variables
            3. 24.3.3.3.3. Adding the Supplemental Form Functions
            4. 24.3.3.3.4. The Main Export Function
      4. 24.4. Additional API Resources
      5. 24.5. Using Revit Journals
        1. 24.5.1. Family Upgrade Method
        2. 24.5.2. Local File Script and AutoHotkey
      6. 24.6. The Bottom Line
    5. 25. Direct to Fabrication
      1. 25.1. Understanding the Concepts of Digital Fabrication
        1. 25.1.1. Types of Fabrication
          1. 25.1.1.1. Additive Fabrication
          2. 25.1.1.2. Subtractive Fabrication
        2. 25.1.2. Cutting by Axis
        3. 25.1.3. BIM to Digital Fabrication: The Process
      2. 25.2. Using Digital Fabrication on a Project
        1. 25.2.1. Breaking the Model into Parts
        2. 25.2.2. Fabricating from Revit
      3. 25.3. Tips and Tricks for Better Fabrication
      4. 25.4. The Bottom Line
    6. 26. Revit for Film and Stage
      1. 26.1. Revit in the Film Industry
      2. 26.2. Using Revit in the Design to Production Process
        1. 26.2.1. Design Interaction
        2. 26.2.2. Lead Time and Production
        3. 26.2.3. Scheduling
        4. 26.2.4. Details
        5. 26.2.5. Dimensions
        6. 26.2.6. Level of Detail
        7. 26.2.7. Fabrication
        8. 26.2.8. Construction
      3. 26.3. Previsualization in Revit
        1. 26.3.1. Form/Transparency
        2. 26.3.2. Lighting/Shadows
        3. 26.3.3. Materials
        4. 26.3.4. Rendering and Visualization
        5. 26.3.5. Photorealistic Renderings
        6. 26.3.6. Exploded Views
        7. 26.3.7. Revit to CGI Workflow
      4. 26.4. Best Practices for Film and Stage
        1. 26.4.1. Level of Detail
        2. 26.4.2. Geometric Flexibility
        3. 26.4.3. Design Alternatives
        4. 26.4.4. Nesting Geometry
        5. 26.4.5. Family Category
        6. 26.4.6. Advanced Geometry Creation
        7. 26.4.7. Worksharing
      5. 26.5. Industry Examples
        1. 26.5.1. I, Robot
        2. 26.5.2. Fantastic Four
        3. 26.5.3. X-Men: The Last Stand
        4. 26.5.4. Snakes on a Plane
        5. 26.5.5. Fantastic Four: Rise of the Silver Surfer
        6. 26.5.6. Night at the Museum: Battle of the Smithsonian
        7. 26.5.7. Watchmen
      6. 26.6. The Bottom Line
    7. 27. Revit in the Cloud
      1. 27.1. Business Benefits of a High-Performance Workstation Cloud
        1. 27.1.1. Growing Desktop Computing Needs
        2. 27.1.2. Collaborating Over Wide Area Geography
        3. 27.1.3. Collaborating with Outside Firms on the Same Model
        4. 27.1.4. IT Infrastructure Cost Consolidation
        5. 27.1.5. Regional Office IT Infrastructure Cost Consolidation
        6. 27.1.6. General-Purpose Business Applications
        7. 27.1.7. Full Mobility
        8. 27.1.8. IT Automation and Support Reduction
        9. 27.1.9. Business Continuity, Disaster Recovery, and Security
        10. 27.1.10. Locked Down Corporate Desktops, Unlocked Personal Laptops
        11. 27.1.11. Rendering an Animation Farm
      2. 27.2. Implementing a High-Performance Workstation Cloud
        1. 27.2.1. Virtualizing Your Servers and Storage
        2. 27.2.2. Virtualizing Your High-Performance Graphics Workstations
        3. 27.2.3. Software Licensing
        4. 27.2.4. Implementing a Dual-Purpose BIM Cloud and Render Farm
        5. 27.2.5. CPU-Constrained Rendering
        6. 27.2.6. Memory-Constrained Rendering
        7. 27.2.7. Disk-Constrained Rendering
        8. 27.2.8. Lessons Learned
      3. 27.3. Desktop Cloud Computing Technologies to Watch
        1. 27.3.1. Remote Connection to a Physical Desktop OS
        2. 27.3.2. Remote Connection to a Physical Server OS
        3. 27.3.3. Remote Connection to a Virtual Desktop OS via a Physical Server OS
      4. 27.4. The Bottom Line
  13. 7. Appendices
    1. A. The Bottom Line
      1. A.1. Chapter 1: Beyond Basic Documentation
      2. A.2. Chapter 2: Principles of Revit
      3. A.3. Chapter 3: The Basics of the Revit Toolbox
      4. A.4. Chapter 4: Configuring Templates and Standards
      5. A.5. Chapter 5: Managing a Revit Project
      6. A.6. Chapter 6: Understanding Worksharing
      7. A.7. Chapter 7: Working with Consultants
      8. A.8. Chapter 8: Interoperability: Working Multiplatform
      9. A.9. Chapter 9: Advanced Modeling and Massing
      10. A.10. Chapter 10: Conceptual Design and Sustainability
      11. A.11. Chapter 11: Phasing, Groups, and Design Options
      12. A.12. Chapter 12: Visualization
      13. A.13. Chapter 13: Walls and Curtain Walls
      14. A.14. Chapter 14: Floors, Ceilings, and Roofs
      15. A.15. Chapter 15: Family Editor
      16. A.16. Chapter 16: Stairs and Railings
      17. A.17. Chapter 17: Detailing Your Design
      18. A.18. Chapter 18: Documenting Your Design
      19. A.19. Chapter 19: Annotating Your Design
      20. A.20. Chapter 20: Presenting Your Design
      21. A.21. Chapter 21: Revit in Construction
      22. A.22. Chapter 22: Revit in the Classroom
      23. A.23. Chapter 23: Revit and Virtualization
      24. A.24. Chapter 24: Under the Hood of Revit
      25. A.25. Chapter 25: Direct to Fabrication
      26. A.26. Chapter 26: Revit for Film and Stage
      27. A.27. Chapter 27: Revit in the Cloud
    2. B. Tips, Tricks, and Troubleshooting
      1. B.1. Optimizing Performance
      2. B.2. Using Best Practices
      3. B.3. Fixing File Corruption
      4. B.4. Learning Tips and Shortcuts
      5. B.5. Additional Resources
    3. C. The Autodesk Certification Exams
      1. C.1. Revit Architecture 2011 Exam Preparation Roadmap
        1. C.1.1. Assessment Tests
        2. C.1.2. ATC® Instructor-Led Courses
        3. C.1.3. Recommended Experience Levels for Revit Architecture 2011 Certification Exams
          1. C.1.3.1. 2011 Certified Associate Exam
          2. C.1.3.2. 2011 Certified Professional Exam