Maya Fluids is a suite of tools designed to create a number of fluid-based effects. The tools available in Maya Fluids consist of containers and emitters, which are designed to simulate gaseous effects such as clouds, smoke, flames, explosions, galactic nebulae, and so on, as well as dynamic geometry deformers and shaders, which can be used to simulate rolling ocean waves, ripples in ponds, and wakes created by boats. Maya 2011 has added new controls and features that enhance the realism of the effects you can create using fluids.
In this chapter, you will learn to:
Use fluid containers
Create a reaction
Render fluid containers
Use fluids with nParticles
Create an ocean
Fluid containers can be thought of ...