Chapter 6

Organizing and Editing Objects

In this chapter, you'll work on a condominium model. You'll be introduced to the Loft compound object and the Sweep modifier, which allow you to extrude a shape along a path to create more complex forms. To be able to see your work clearly and continue working on the building, you'll need to employ some organizational tools. You'll learn more ways to create and edit extruded spline shapes. Along the way, you'll learn how to organize your work using object names and layers and aligning one object's location based on the location of another.

In this chapter, you will learn to

  • (Re)name objects
  • Loft a shape
  • Organize objects with layers
  • Deform an object with the Noise modifier
  • Model with the Symmetry modifier ...

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