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Mastering AutoCAD Civil 3D 2014: Autodesk Official Press

Book Description

The complete, detailed reference and tutorial for AutoCAD Civil 3D 2014

AutoCAD Civil 3D is the industry-leading civil engineering software, and this authoritative Autodesk Official Press book has been completely updated to offer you the latest tips, tricks, and techniques of this dynamic engineering program. Packed with new, real-world examples and practical tutorials, this book takes advantage of the authors' extensive experience and Civil 3D expertise, which allows them to share best practices and methods for creating, editing, displaying, labeling and presenting real-world civil engineering projects.

  • Features a new, expanded section on advanced survey tools

  • Offers in-depth, detailed coverage of surveying, points, alignments, surfaces, profiles, corridors, grading, LandXML and LDT Project Transfer, cross sections, pipe networks, visualization, sheets, and project management

  • Includes valuable content to help prepare you for the Civil 3D certification exams as well as downloadable datasets

  • Shares the most up-to-date topics and techniques of the real world to help prepare you for what you can expect

This comprehensive reference and tutorial is essential reading for gaining a thorough understanding of the key concepts of this engineering software.

Table of Contents

  1. Cover Page
  2. Title Page
  3. Copyright
  4. Wiley
  5. Acknowledgments
  6. About the Authors
  7. Contents at a Glance
  8. Contents
  9. Introduction
    1. Who Should Read This Book
    2. What You Will Learn
    3. What You Need
    4. The Mastering Series
    5. What Is Covered in This Book
    6. How to Contact the Authors
  10. Chapter 1: The Basics
    1. The Interface
    2. Civil 3D Templates
    3. Creating Basic Lines and Curves
    4. Creating Curves
    5. Using Transparent Commands
    6. The Bottom Line
  11. Chapter 2: Survey
    1. Setting Up the Databases
    2. Description Keys: Field to Civil 3D
    3. Using Inquiry Commands
    4. The Bottom Line
  12. Chapter 3: Points
    1. Anatomy of a Point
    2. Creating Basic Points
    3. Basic Point Editing
    4. Point Tables
    5. User-Defined Properties
    6. The Bottom Line
  13. Chapter 4: Surfaces
    1. Understanding Surface Basics
    2. Creating Surfaces
    3. Refining and Editing Surfaces
    4. Surface Additions
    5. Surface Analysis
    6. Comparing Surfaces
    7. Labeling the Surface
    8. Point Cloud Surfaces
    9. The Bottom Line
  14. Chapter 5: Parcels
    1. Introduction to Sites
    2. Creating a Boundary Parcel
    3. Creating Subdivision Lot Parcels Using Precise Sizing Tools
    4. Editing Parcels by Deleting Parcel Segments
    5. Best Practices for Parcel Creation
    6. Labeling Parcel Areas
    7. Labeling Parcel Segments
    8. The Bottom Line
  15. Chapter 6: Alignments
    1. Alignment Concepts
    2. Creating an Alignment
    3. Editing Alignment Geometry
    4. Alignments As Objects
    5. The Bottom Line
  16. Chapter 7: Profiles and Profile Views
    1. The Elevation Element
    2. Editing Profiles
    3. Profile Views
    4. Editing Profile Views
    5. Profile Labels
    6. Profile Utilities
    7. The Bottom Line
  17. Chapter 8: Assemblies and Subassemblies
    1. Subassemblies
    2. Building Assemblies
    3. Specialized Subassemblies
    4. Advanced Assemblies
    5. Organizing Your Assemblies
    6. The Bottom Line
  18. Chapter 9: Basic Corridors
    1. Understanding Corridors
    2. Recognizing Corridor Components
    3. Working with Corridor Feature Lines
    4. Understanding Targets
    5. Editing Sections
    6. Creating a Corridor Surface
    7. Performing a Volume Calculation
    8. Building Non-Road Corridors
    9. The Bottom Line
  19. Chapter 10: Advanced Corridors, Intersections, and Roundabouts
    1. Using Multiregion Baselines
    2. Modeling a Cul-de-Sac
    3. Moving Up to Intersections
    4. Using an Assembly Offset
    5. Understanding Corridor Utilities
    6. Using a Feature Line as a Width and Elevation Target
    7. Tackling Roundabouts: The Mount Everest of Corridors
    8. The Bottom Line
  20. Chapter 11: Superelevation
    1. Preparing for Superelevation
    2. Applying Superelevation to the Design
    3. Oh Yes, You Cant
    4. Superelevation and Cant Views
    5. The Bottom Line
  21. Chapter 12: Cross Sections and Mass Haul
    1. Section Workflow
    2. Creating Section Views
    3. It's a Material World
    4. Section View Final Touches
    5. Mass Haul
    6. The Bottom Line
  22. Chapter 13: Pipe Networks
    1. Pipe Network Setup
    2. Creating a Sanitary Sewer Network
    3. Editing a Pipe Network
    4. Creating an Alignment from Network Parts
    5. Drawing Parts in Profile View
    6. Adding Pipe Network Labels
    7. Creating an Interference Check
    8. Creating Pipe Tables
    9. Under Pressure
    10. Part Builder
    11. Part Builder Orientation
    12. The Bottom Line
  23. Chapter 14: Grading
    1. Working with Grading Feature Lines
    2. Grading Objects
    3. The Bottom Line
  24. Chapter 15: Plan Production
    1. Preparing for Plan Sets
    2. Using View Frames and Match Lines
    3. Creating Plan and Profile Sheets
    4. Creating Section Sheets
    5. Drawing Templates
    6. The Bottom Line
  25. Chapter 16: Advanced Workflows
    1. Data Shortcuts
    2. Using LandXML
    3. The Bottom Line
  26. Chapter 17: Quantity Takeoff
    1. Employing Pay Item Files
    2. Keeping Tabs on the Model
    3. Inventorying Your Pay Items
    4. The Bottom Line
  27. Chapter 18: Label Styles
    1. Label Styles
    2. Line and Curve Labels
    3. Pipe and Structure Labels
    4. Profile and Alignment Labels
    5. Advanced Style Types
    6. The Bottom Line
  28. Chapter 19: Object Styles
    1. Getting Started with Object Styles
    2. Linear Object Styles
    3. Surface Styles
    4. Pipe and Structure Styles
    5. Profile View Styles
    6. Section View Styles
    7. The Bottom Line
  29. Appendix A: The Bottom Line
    1. Chapter 1: The Basics
    2. Chapter 2: Survey
    3. Chapter 3: Points
    4. Chapter 4: Surfaces
    5. Chapter 5: parcels
    6. Chapter 6: Alignments
    7. Chapter 7: profiles and profile Views
    8. Chapter 8: Assemblies and Subassemblies
    9. Chapter 9: Basic Corridors
    10. Chapter 10: Advanced Corridors, Intersections, and Roundabouts
    11. Chapter 11: Superelevation
    12. Chapter 12: Cross Sections and Mass Haul
    13. Chapter 13: Pipe Networks
    14. Chapter 14: Grading
    15. Chapter 15: Plan Production
    16. Chapter 16: Advanced Workflows
    17. Chapter 17: Quantity Takeoff
    18. Chapter 18: Label Styles
    19. Chapter 19: Object Styles
  30. Appendix B: Autodesk Civil 3D 2014 Certification
  31. Index
  32. Bonus Chapter 1: Custom Subassemblies
    1. The User Interface
    2. Creating a Subassembly
    3. Keeping the Flowchart Organized
    4. Using Expressions
    5. Enumeration Type Class API Functions
    6. Math API Functions
    7. Employing Conditional Logic
    8. Making Sense of Someone Else's Thoughts
    9. The Bottom Line