Getting Started

Before we begin developing our first Managed Direct3D application, we need to get our environment ready. To accomplish this, follow these steps:

1.
The first thing we'll want to do will be to load Visual Studio.NET and create a new project.
2.
Let's select the Visual C# projects area, and create a new Windows Application project. We will need a place to do our rendering, and the standard Windows Form that comes with this project works perfectly.
3.
Name the project whatever you like and create the new project.

After the project is created, we will need to make sure the Managed DirectX references are added to the project so we can use the components. Click the Add References menu selection in the project menu, and add the Microsoft.DirectX ...

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