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Making Things See by Greg Borenstein

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Topics in 3D Programming to Explore

Now that you’ve finished this book, you know a lot about how to work with the Kinect. You can access point clouds and skeleton data with ease. However, this new knowledge you’ve acquired is a bit like an isolated island in the middle of an ocean. You have a small area of solid ground underneath you, but all around are the dark seas of unknown programming topics. In order to make the most of your new knowledge, you’ll need to explore some of these topics. Learning them will let you create more beautiful, sophisticated, and capable applications using the data you can already access from the Kinect. These subjects range from advanced topics in graphical programming to a plethora of techniques in computer vision ...

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