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Doris C. Rusch, PhD, is a game designer, a researcher, and a play aficionado and holds a position as a game design faculty member at DePaul University. Before that, she did postdoctoral work at GAMBIT Game Lab, the Massachusetts Institute of Technology, and the Vienna University of Technology (Austria). Rusch’s work is focused on the theory and practice of game design, particularly in regard to games that model the human experience. She has won numerous awards for experimental, metaphorical games, many of which contribute to mental health awareness and activism, such as Akrasia (a game about substance abuse), Elude (a game about depression), ...

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