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Make a 2D Arcade Game in a Weekend: With Unity by Jodessiah Sumpter

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CHAPTER 5

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Adding Sound and Music

Now that we have a basic Game manager in place from the last chapter, we can focus on adding audio and sound to our game. One of the key components of any game is the sounds and effects your user engages with when playing. If you think of memorable games like Angry Birds, for example, the music and sound effects made the game so much better. When the intro music of the game played, you knew someone was playing Angry Birds.

In this chapter we will add sound and sound effects to our game. We will include background music for our level and interactive sound for our game play.

Let the music begin!

Adding Background ...

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