You are previewing Maintainable JavaScript.

Maintainable JavaScript

Cover of Maintainable JavaScript by Nicholas C. Zakas Published by O'Reilly Media, Inc.
  1. Maintainable JavaScript
  2. SPECIAL OFFER: Upgrade this ebook with O’Reilly
  3. Introduction
  4. Preface
    1. Conventions Used in This Book
    2. Using Code Examples
    3. Safari® Books Online
    4. How to Contact Us
  5. I. Style Guidelines
    1. 1. Basic Formatting
      1. Indentation Levels
      2. Statement Termination
      3. Line Length
      4. Line Breaking
      5. Blank Lines
      6. Naming
      7. Literal Values
    2. 2. Comments
      1. Single-Line Comments
      2. Multiline Comments
      3. Using Comments
      4. Documentation Comments
    3. 3. Statements and Expressions
      1. Brace Alignment
      2. Block Statement Spacing
      3. The switch Statement
      4. The with Statement
      5. The for Loop
      6. The for-in Loop
    4. 4. Variables, Functions, and Operators
      1. Variable Declarations
      2. Function Declarations
      3. Function Call Spacing
      4. Immediate Function Invocation
      5. Equality
      6. eval()
      7. Primitive Wrapper Types
  6. II. Programming Practices
    1. 5. Loose Coupling of UI Layers
      1. What Is Loose Coupling?
      2. Keep JavaScript Out of CSS
      3. Keep CSS Out of JavaScript
      4. Keep JavaScript Out of HTML
      5. Keep HTML Out of JavaScript
    2. 6. Avoid Globals
      1. The Problems with Globals
      2. Accidental Globals
      3. The One-Global Approach
      4. The Zero-Global Approach
    3. 7. Event Handling
      1. Classic Usage
      2. Rule #1: Separate Application Logic
      3. Rule #2: Don’t Pass the Event Object Around
    4. 8. Avoid Null Comparisons
      1. Detecting Primitive Values
      2. Detecting Reference Values
      3. Detecting Properties
    5. 9. Separate Configuration Data from Code
      1. What Is Configuration Data?
      2. Externalizing Configuration Data
      3. Storing Configuration Data
    6. 10. Throw Your Own Errors
      1. The Nature of Errors
      2. Throwing Errors in JavaScript
      3. Advantages of Throwing Errors
      4. When to Throw Errors
      5. The try-catch Statement
      6. Error Types
    7. 11. Don’t Modify Objects You Don’t Own
      1. What Do You Own?
      2. The Rules
      3. Better Approaches
      4. A Note on Polyfills
      5. Preventing Modification
    8. 12. Browser Detection
      1. User-Agent Detection
      2. Feature Detection
      3. Avoid Feature Inference
      4. Avoid Browser Inference
      5. What Should You Use?
  7. III. Automation
    1. 13. File and Directory Structure
      1. Best Practices
      2. Basic Layout
    2. 14. Ant
      1. Installation
      2. The Build File
      3. Running the Build
      4. Target Dependencies
      5. Properties
      6. Buildr
    3. 15. Validation
      1. Finding Files
      2. The Task
      3. Improving the Target
      4. Other Improvements
      5. Buildr Task
    4. 16. Concatenation and Baking
      1. The Task
      2. Line Endings
      3. Headers and Footers
      4. Baking Files
    5. 17. Minification and Compression
      1. Minification
      2. Compression
    6. 18. Documentation
      1. JSDoc Toolkit
      2. YUI Doc
    7. 19. Automated Testing
      1. YUI Test Selenium Driver
      2. Yeti
      3. PhantomJS
      4. JsTestDriver
    8. 20. Putting It Together
      1. Missing Pieces
      2. Planning the Build
      3. Using a CI System
  8. A. JavaScript Style Guide
    1. Indentation
    2. Line Length
    3. Primitive Literals
    4. Operator Spacing
    5. Parentheses Spacing
    6. Object Literals
    7. Comments
      1. Single-Line Comments
      2. Multiline Comments
      3. Comment Annotations
    8. Variable Declarations
    9. Function Declarations
    10. Naming
    11. Strict Mode
    12. Assignments
    13. Equality Operators
    14. Ternary Operator
    15. Statements
      1. Simple Statements
      2. return Statement
      3. Compound Statements
      4. if Statement
      5. for Statement
      6. while Statement
      7. do Statement
      8. switch Statement
      9. try Statement
    16. White Space
    17. Things to Avoid
  9. B. JavaScript Tools
    1. Build Tools
    2. Documentation Generators
    3. Linting Tools
    4. Minification Tools
    5. Testing Tools
  10. Index
  11. About the Author
  12. Colophon
  13. SPECIAL OFFER: Upgrade this ebook with O’Reilly
  14. Copyright
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Chapter 10. Throw Your Own Errors

When I was younger, the most befuddling part of programming languages was the ability to create errors. My first reaction to the throw operator in Java was, “Well, that’s stupid; why would you ever want to cause an error?” Errors were my enemy—something I sought to avoid—so the ability to cause an error seemed like a useless and dangerous aspect of the language. I thought it was dumb to include the same operator in JavaScript, a language that people just didn’t understand in the first place. Now, with a great deal of experience under my belt, I’m a big fan of throwing my own errors.

Throwing errors in JavaScript is an art. It takes time to feel out where the appropriate parts of your code should throw errors. Once you figure this out, however, you’ll find that your debugging time will decrease and your satisfaction with the code will increase.

The Nature of Errors

An error occurs in programming when something unexpected happens. Maybe the incorrect value was passed into a function or a mathematical operation had an invalid operand. Programming languages define a base set of rules that when deviated from, result in errors so that the developer can fix the code. Debugging would be nearly impossible if errors weren’t thrown and reported back to you. If everything failed silently, it would take you a long time to notice that there was an issue in the first place, let alone isolate and fix it. Errors are the friends of developers, not enemies.

The problem ...

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