Chapter 12. DEVELOPING FLASH CONTENT FOR THE SONY PLAYSTATION 2

by Fred Sharples

DEVELOPING FLASH CONTENT FOR THE SONY PLAYSTATION 2

DEVELOPING FLASH CONTENT FOR THE SONY PLAYSTATION 2

TOPICS COVERED IN THIS CHAPTER:

  • The three versions of the Flash Player

  • Flash in action: Our experience with LucasArts

  • The advantages of using Flash for Sony PlayStation 2 game titles

  • User interface logic for Flash

  • User interface design issues for Sony PlayStation 2

  • The future of Flash development on consoles

The doors that open with the idea of Macromedia Flash on Sony PlayStation 2 are dazzling: interfaces for games, media browsers and players, online game interfaces, Radar ...

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