Chapter 5. FROM START TO FINISH: UNDERSTANDING THE FLASH APPLICATION DEVELOPMENT WORKFLOW

by Bill Perry

FROM START TO FINISH: UNDERSTANDING THE FLASH APPLICATION DEVELOPMENT WORKFLOW

FROM START TO FINISH: UNDERSTANDING THE FLASH APPLICATION DEVELOPMENT WORKFLOW

TOPICS COVERED IN THIS CHAPTER:

  • Planning your project

  • Understanding limitations

  • Planning the workflow

  • Defining the project

  • Choosing the platform

  • Planning the user experience

  • Creating the Macromedia Flash project

At this point in the book, we have covered just about every aspect of creating Macromedia Flash content and applications for the Pocket PC platform. However, the previous chapters have been largely technical, giving you the “how” of development. ...

Get Macromedia® Flash™ Enabled Flash Design and Development for Devices now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.