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Macromedia® Flash™ 8 on Demand

Book Description

If you are looking for a fast, visual way to learn Macromedia Flash 8 and create your interactive website, Macromedia Flash 8 On Demand is the book you need. Step-by-step instructions with accompanying 4-color visuals mean you'll spend less time reading and more time learning. You'll learn how you can easily integrate and add interactivity with tools, develop content using pre-built components and effectively improve authoring capabilities with custom extensions.

The new features icon used throughout the book highlights what's new in Macromedia Flash 8 and a troubleshooting guide is included to help solve your most common problems. Also, the companion software shows you how to perform everyday tasks and helps you gain web authoring experience. Let Macromedia Flash 8 On Demand help you master Macromedia Flash 8.

Table of Contents

  1. Copyright
  2. Acknowledgements
    1. Perspection, Inc.
    2. Acknowledgements
    3. About The Authors
    4. We Want To Hear From You!
  3. Introduction
    1. How This Book Works
    2. What’s New
    3. Keyboard Shortcuts
    4. Step-by-Step Instructions
    5. Real World Examples
    6. Andy’s Workshop
    7. Flash for Windows and Macintosh
    8. Flash Certification
  4. 1. Getting Started with Flash 8
    1. Preparing to Install Flash 8
      1. System Requirements
        1. For Windows Computers
        2. For Macintosh Computers
        3. For Viewers in a Browser
    2. Installing Flash 8
      1. Install Flash 8
    3. Launching Flash 8
      1. Launch Flash in Windows
      2. Launch Flash in Macintosh
    4. Viewing the Flash Window
    5. Creating a Project Plan
      1. Plan a Movie
        1. Determine the purpose
        2. Identify the audience
        3. Develop the content and organize the structure
        4. Develop the layout and design of the movie
        5. Identify the delivery computer system and browser to be used for play back
    6. Building a Flash Project
      1. Build a Movie with Flash
        1. Step 1: Set up document properties
        2. Step 2: Create or import media elements
        3. Step 3: Position the media elements on the Stage and sequence them in the Timeline
        4. Step 4: Add navigational components, interactive behaviors, and motion effects
        5. Step 5: Preview and test the movie
        6. Step 6: Publish the document as a movie file for use over the Internet
    7. Creating a New Document
      1. Create a New Blank Document
    8. Creating a New Document from a Template
      1. Create a New Document from a Template
    9. Opening an Existing Document
      1. Open a Flash Document
    10. Opening Sample Documents
      1. Open a Sample Document
    11. Changing Document Properties
      1. View Document Properties
      2. Change Document Properties
    12. Working with Document Windows
      1. Switch Between Multiple Documents
      2. Arrange Multiple Document Windows
      3. Resize and Move a Document Window
      4. Use the Mouse to Resize a Window
    13. Saving a Document
      1. Save a Document
      2. Save a Document with a Different Name or Location
    14. Saving a Document in Different Formats
      1. Save a Document in the Flash MX 2004 Format
      2. Save a Document as a Template
    15. Getting Help While You Work
      1. Get Help Information
      2. Search for Help Information
    16. Getting Online Support
      1. Get Online Support Information
      2. Get Resources from the Flash Exchange
    17. Closing a Document and Quitting Flash
      1. Close a Document
      2. Quit Flash
  5. 2. Working Within the Flash Environment
    1. Examining the Flash Window
    2. Using the Timeline
      1. Change the Timeline Display
      2. Resize the Timeline Display
      3. Change the Display of Frames in the Timeline
    3. Working with Layers
      1. Create a New Layer
      2. Create a New Layer Folder
      3. Rename a Layer or Folder
      4. Delete a Layer or Folder
    4. Viewing Layers
      1. Show or Hide a Layer or Folder
      2. Lock or Unlock Layers or Folders
      3. View the Contents of a Layer as Outlines
    5. Organizing Layers
      1. Expand or Collapse a Layer Folder
      2. Move a Layer or Layer Folder
      3. Copy a Layer
      4. Copy the Contents of a Layer Folder
    6. Changing Layer Properties
      1. Change Layer Properties
    7. Using Guide Layers
      1. Create a Guide Layer
    8. Working with Frames
      1. Select One or More Frames
      2. Insert a Frame
      3. Delete Frames
    9. Working with Scenes
      1. Open the Scene Panel and Select a Scene
      2. Add a Scene
      3. Rename a Scene
      4. Delete a Scene
    10. Using the Edit Bar
      1. Show and Hide the Edit Bar
      2. Change View Size of the Stage
      3. Select a Scene or Symbol to Edit
    11. Using the Toolbar
      1. Show and Hide the Tools Panel
      2. Customize the Tools Panel
    12. Using the Main Toolbar
      1. Show and Hide the Main Toolbar in Windows
    13. Using the Docking Channel
      1. Minimize and Maximize a Docking Channel in Windows
    14. Working with Panels
      1. Open and Close a Panel
      2. Collapse and Expand a Panel
      3. Collapse and Expand the Information Area in a Panel
      4. Use the Panel Options Menu
    15. Docking and Undocking Panels
      1. Dock a Panel
      2. Undock a Panel
    16. Grouping and Ungrouping Panels
      1. Group Panels Together
      2. Ungroup Panels
    17. Creating a Panel Set
      1. Create a Panel Set
      2. Display a Panel Set
      3. Delete a Panel Set
      4. Rename a Panel Set
    18. Creating Keyboard Shortcuts
      1. Create a Keyboard Shortcut Set
      2. Add or Remove a Keyboard Shortcut
    19. Setting General Preferences
      1. Set General Preferences
    20. Setting Text Preferences
      1. Set Text Preferences
    21. Setting Clipboard Preferences
      1. Set Clipboard Preferences
    22. Setting Warning Preferences
      1. Set Warning Preferences
    23. Working with Page Setup in Macintosh
      1. Work with Page Setup in Macintosh
      2. Change Print Margins and Layout in Macintosh
    24. Working with Page Setup in Windows
      1. Work with Page Setup in Windows
      2. Set Printer Properties in Page Setup
    25. Printing a Document in Macintosh
      1. Print a Document in Macintosh
    26. Printing a Document in Windows
      1. Print a Document in Windows
  6. 3. Creating Graphics
    1. Changing Drawing Settings
      1. Change the Drawing Settings
    2. Drawing with the Line Tool
      1. Use the Line Tool
    3. Drawing with the Pencil Tool
      1. Use the Pencil Tool in Straighten Mode
      2. Use the Pencil Tool in Smooth Mode
    4. Drawing Shapes with the Rectangle and Oval Tools
      1. Draw with the Oval Tool
      2. Draw with the Rectangle Tool
      3. Draw a Rounded Rectangle
    5. Using the Polystar Tool
      1. Draw a Polygon or Star Shape
    6. Understanding Selections
    7. Selecting Strokes with the Arrow Tool
      1. Select a Stroke with the Arrow Selection Tool
      2. Select Multiple Stroke Segments
      3. Select Connected Stroke Segments
    8. Selecting Strokes and Fills with the Arrow Tool
      1. Select Fills with the Arrow Selection Tool
      2. Select with a Selection Rectangle
    9. Making Selections with the Lasso Tool
      1. Select with the Lasso Tool
      2. Select with the Lasso Tool in Polygon Mode
    10. Zooming In and Out with the Magnifying Glass
      1. Zoom In
      2. Zoom Out
      3. Zoom Into a Specific Area by Dragging on the Stage
    11. Moving Around with the Hand Tool
      1. Move the Stage View
    12. Displaying Rulers
      1. Show and Hide Rulers
    13. Using Grids and Guides
      1. Show and Hide Grids
      2. Create Guides
    14. Modifying Grid and Guide Settings
      1. Modify Grid
      2. Modify Guides
    15. Using Snap Align
      1. Enable Snap Align
      2. Configure Snap Align and Save Defaults
    16. Changing Stroke and Fill Colors
      1. Change the Stroke Color
      2. Change the Fill Color
    17. Creating Custom Colors
      1. Create a Custom Color by Entering a Value
      2. Create a Custom Color with the Color Picker
    18. Editing Strokes with the Ink Bottle
      1. Use the Ink Bottle
    19. Editing Fills with the Paint Bucket
      1. Use the Paint Bucket
    20. Editing Strokes and Fills with the Eyedropper
      1. Use the Eyedropper Tool to Edit Strokes and Fills
    21. Creating Gradients
      1. Create a Multi-Color Gradient
    22. Using the Fill Lock
      1. Lock Gradients
    23. Using Paint Brush Modes
      1. Use Paint Brush Modes
    24. Drawing with the Pen Tool
      1. Use the Pen Tool to Create an Open Path
      2. Use the Pen Tool to Create a Closed Path
    25. Drawing Curves with the Pen Tool
      1. Create Curved Line Segments
      2. Create S-Curves
    26. Modifying Shapes with the Arrow Tool
      1. Use the Arrow Tool to Modify a Shape
      2. Convert Line Segments with the Arrow Tool
    27. Modifying Shapes with the Sub-Selection Tool
      1. Use the Sub-Selection Tool to Modify a Shape
      2. Convert Corner Points to Curve Points
      3. Convert Curve Points to Corner Points
    28. Using the Free Transform Tool
      1. Change the Scale of an Object
      2. Rotate and Skew an Object
    29. Using Transform Options for Shapes
      1. Distort a Shape
      2. Change the Envelope of a Shape
    30. Transforming Gradient Fills
      1. Adjust a Gradient Fill
    31. Cutting and Pasting Graphics Between Layers
      1. Paste Objects Between Layers
      2. Use the Paste In Place Command Between Layers
    32. Working with Graphics on Different Layers
      1. Edit Object on Inactive Layers
    33. Distributing Graphics to Layers
      1. Place Selected Objects on Separate Layers
    34. Working With Object Drawing
      1. Enable and Use Object Drawing
  7. 4. Working with Groups, Symbols, and Instances
    1. Creating Groups
      1. Group Artwork on the Same Layer
      2. Ungroup Artwork
    2. Arranging Multiple Groups
      1. Change the Stacking Order
    3. Using the Library
      1. Open the Library
      2. Open Other Libraries
      3. Access Library Options
    4. Creating Symbols
      1. Create New Symbols
      2. Convert Existing Artwork into Symbols
      3. Convert Animations into Symbols
    5. Editing in Symbol Mode
      1. Enter Symbol Editing Mode
      2. Exit Symbol Editing Mode
    6. Creating Instances
      1. Place Instances on the Stage
      2. Edit Master Symbols
    7. Changing Symbol and Instance Behaviors
      1. Change a Symbol’s Behavior
      2. Change the Symbol Behavior of an Instance
    8. Swapping Symbol Instances
      1. Swap Instances
      2. Duplicate Symbols During Swap
    9. Using Graphic Symbols
      1. Create a Graphic Symbol
      2. Change the Options for Graphic Symbol Instances
    10. Using Button Symbols
      1. Create a Button
    11. Enabling and Disabling Buttons
      1. Enable and Disable Buttons
    12. Creating Invisible Buttons
      1. Create an Invisible Button
    13. Using Movie Clip Symbols
      1. Create and View Movie Clips Symbols
    14. Breaking Symbols Apart
      1. Break an Instance
    15. Modifying Instance Properties
      1. Modify the Scale or Rotation
      2. Use Additional Transform Commands
    16. Modifying Instance Color Styles and Blends
      1. Modify the Brightness
      2. Modify the Tint Color
      3. Modify the Transparency
      4. Modify the Blend
    17. Using Advanced Color Options
      1. Modify the Color and Transparency Simultaneously
  8. 5. Working with Text
    1. Creating Static Text
      1. Create Static Text
      2. Create a Text Box
    2. Changing Font Type, Size, and Color
      1. Change the Font Type and Size
      2. Change the Font Color
    3. Modifying Tracking and Kerning
      1. Adjust Tracking
      2. Adjust Kerning
      3. Set Auto Kerning
    4. Changing Text Direction and Orientation
      1. Create a Single Column of Vertical Text
      2. Create a Vertical Text Block
      3. Rotate Characters in a Vertical Text Field
    5. Changing Text Alignment
      1. Align Paragraph Text
      2. Set Margins and Line Spacing
    6. Using Break Apart to Modify Characters
      1. Break a Text Field into Single Characters
      2. Break a Text Field into Shapes
    7. Using Anti-alias Text
      1. Set a Text Field to Anti-alias Text
    8. Using Font Mapping
      1. Select Substitute Fonts
    9. Setting Device Fonts Versus Embedded Fonts
      1. Set a Text Field to Device Font
      2. Choose a Built-In Flash Device Font
    10. Creating Dynamic Text and Input Text
      1. Set a Text Field to be Dynamic
      2. Set a Text Field to be an Input Field
    11. Setting Dynamic Text and Input Text Options
      1. Use the Character Options Dialog Box
    12. Using Cascading Style Sheets with HTML Text
      1. Load an external CSS
      2. Create a CSS in Flash
    13. Checking Spelling
      1. Set Up Spell Checking
      2. Use Spell Checking
    14. Using Find and Replace
      1. Locate Items with Find and Replace
  9. 6. Importing Graphics
    1. Understanding Vector and Bitmap Graphics
    2. Examining Import File Formats
    3. Importing PDF, EPS, and Illustrator Files
      1. Import an Illustrator, EPS, or PDF file
    4. Importing Bitmaps
      1. Import a Bitmap to the Stage
      2. Import to the Library
    5. Importing Fireworks PNG Files
      1. Import and Edit Fireworks PNG Files
    6. Importing Multiple Files
      1. Import Multiple Files or a Sequence of Files
    7. Copying Images from Other Programs
      1. Paste from the Clipboard
    8. Editing Bitmaps in an Outside Editor
      1. Update an Image Edited Outside of Flash
      2. Replace a Bitmap
    9. Setting Bitmap Compression
      1. Set Compression for a Bitmap
    10. Using Break Apart to Create Fill Patterns
      1. Create a Bitmap Fill Pattern
    11. Modifying a Bitmap Fill
      1. Change the Center Point
      2. Modify the Orientation and Size of a Bitmap Fill
    12. Editing a Bitmap with the Magic Wand
      1. Use the Magic Wand
      2. Set the Magic Wand Options
    13. Using Trace Bitmap to Create Vector Shapes
      1. Trace a Bitmap
  10. 7. Creating Frame-By-Frame Animation
    1. Understanding Frame-By-Frame Animation
    2. Creating Keyframes
      1. Create a Keyframe
      2. Create a Blank Keyframe
      3. Increase the Keyframe Span
    3. Converting Frames to Keyframes
      1. Convert Multiple Frames Into Keyframes
    4. Using Frame-Based Versus Span-Based Selection
      1. Set the Frame Selection Style
    5. Clearing Keyframes Versus Removing Frames
      1. Clear Keyframes
      2. Remove Frames
    6. Editing Keyframes
      1. Copy and Paste Keyframes
      2. Drag and Drop Keyframes
    7. Creating a Simple Frame-By-Frame Animation
      1. Create a Frame-By-Frame Animation
    8. Playing an Animation
      1. Use the Controller to Play an Animation
      2. Test Animation in the Flash Player
    9. Using Onion Skinning
      1. Activate Onion Skinning
      2. Use Onion Skin Outlines
    10. Modifying Onion Skin Markers
      1. Set Onion Skin Markers Manually
      2. Set Onion Skin Markers in Modify Onion Markers Window
    11. Editing Multiple Frames
      1. Select Multiple Frames
  11. 8. Animating with Motion Tweening
    1. Understanding Motion Tweening
    2. Creating a Motion Tween
      1. Create a Simple Motion Tween
    3. Adjusting Motion Tween Properties
      1. Set Motion Tween Properties
      2. Set Ease Properties in a Motion Tween
    4. Working with Motion Tweening
    5. Understanding Frame and Instance Properties
    6. Changing the Length of a Tween
      1. Add Frames to a Tween
      2. Remove Frames from a Tween
    7. Adding and Removing Keyframes from a Motion Tween
      1. Add a Keyframe to a Motion Tween
      2. Remove a Keyframe from a Motion Tween
    8. Changing the Frame Rate
      1. Change Frame Rate
    9. Reversing Frames
      1. Reverse Frames
    10. Animating Scale and Rotation Changes
      1. Change Scale During Tween
      2. Change Rotation During Tween
    11. Adding Color Effects to a Tween
      1. Tween a Color Effect
    12. Creating a Motion Guide Layer
      1. Create a Motion Guide
    13. Animating Along a Motion Guide
      1. Animate Along a Motion Path
    14. Orienting Objects to a Motion Path
      1. Animate Along a Motion Path
    15. Customizing Motion Easing In and Out
      1. Set Ease In and Out Motion Tween Properties
  12. 9. Animating with Shape Tweening
    1. Using Shape Tweening
    2. Creating a Shape Tween Form
      1. Create a Shape Tween Form
    3. Adding and Removing Keyframes from a Shape Tween
      1. Add a Keyframe to a Shape Tween
      2. Remove a Keyframe from a Shape Tween
    4. Changing Shape Positions with Shape Tweening
      1. Animate a Ball with Shape Tweening
    5. Changing Shape Position and Form Simultaneously
      1. Combine Shape Tweening and Movement in a Ball Animation
    6. Adjusting Shape Tween Properties
      1. Set Shape Tween Properties
    7. Changing Shape Tweening Color and Alpha Options
      1. Change Shape Tween Color
    8. Using Shape Hints
      1. Set Shape Hints
    9. Creating Animation Using ActionScript
  13. 10. Creating Masks
    1. Understanding Masks
    2. Creating a Mask Layer
      1. Create a Mask Layer
    3. Drawing a Mask
      1. Create a Mask Layer
    4. Activating a Mask
      1. Activate a Mask
    5. Editing a Mask
      1. Edit a Mask
    6. Removing a Mask
      1. Remove a Mask
    7. Adding Layers to a Mask
      1. Link Additional Layers to a Mask
      2. Remove a Linked Layer from a Mask
    8. Animating a Mask Layer
      1. Animate a Mask
  14. 11. Working with Sounds
    1. Importing Audio
      1. Import Audio Files to the Stage
      2. Import Audio Files to the Library
    2. Using Audio on the Timeline
      1. Add Audio Using the Library
      2. Add Audio Using an External Library
    3. Loading a Sound from a Shared Library
      1. Create a Shared Audio Library
      2. Work with Shared Audio Libraries
    4. Using Audio with ActionScript Behaviors
      1. Load a Sound from the Library
    5. Playing and Stopping Sounds
      1. Play and Stop Sounds
    6. Stopping All Sounds
      1. Stop All Sounds
    7. Loading a Streaming MP3 File
      1. Load a Streaming MP3 File
    8. Syncing Sounds to the Timeline
      1. Sync Sounds to the Timeline
    9. Looping Sounds
      1. Loop Sounds
    10. Publishing Documents Containing Audio
      1. Publish Sound Documents
    11. Editing Sounds
      1. Work with Edit Envelope
  15. 12. Working with Video
    1. Using the Video Import Wizard
      1. Use the Video Import Wizard
    2. Working with Video on the Timeline
      1. Move a Video File Directly to the Stage
    3. Using Movie Clips with Video Files
      1. Use Movie Clips with Video Files
    4. Using Video with ActionScript Behaviors
      1. Control Video from the Timeline
    5. Controlling Video Through Movie Clips
      1. Control Video Through Movie Clips
    6. Working with Media Player for Streaming Video
      1. Work with the Media Playback Component
    7. Working with the Media Display Component
      1. Work with the Media Display Component
      2. Working with the Media Controller Component
      3. Work with the Media Controller Component
    8. Exporting FLV Files from Video-Editing Applications
    9. Working with Alpha Channel Masks
      1. Work with Alpha Channel Masks
    10. Working with the FLV File Format
      1. Export Video Clips into the FLV File Format
  16. 13. Applying Timeline Effects
    1. Using the Explode Effect
      1. Use the Explode Effect
    2. Using the Blur Effect
      1. Use the Blur Effect
    3. Using Copy To Grid
      1. Use Copy To Grid
    4. Applying the Drop Shadow Effect
      1. Apply the Drop Shadow Effect
    5. Using the Expand Effect
      1. Use the Expand Effect
    6. Using the Distributed Duplicate Effect
      1. Use the Distributed Duplicate Effect
    7. Applying the Transform Effect
      1. Apply the Transform Effect
    8. Using the Transition Effect
      1. Use the Transition Effect
    9. Modifying Timeline Effects
      1. Modify Timeline Effects
    10. Converting Timeline Effects into Keyframes
      1. Convert Effects into Keyframes
    11. Removing Timeline Effects
      1. Remove Timeline Effects
  17. 14. Using ActionScript Behaviors
    1. Adding Behaviors
      1. Using the Behaviors Panel
    2. Understanding the Load Graphic Behavior
      1. Planning the Project
      2. Loading a Runtime JPG
    3. Using the Load Graphic Behavior
      1. Use the Load Graphic Behavior
    4. Using the Goto Play and Stop Behaviors
      1. Use the Goto Play and Stop Behaviors
    5. Using the Load External Movieclip Behavior
      1. Use the Load External Behavior
    6. Using the Start and Stop Dragging Behaviors
      1. Use the Start and Stop Dragging Behaviors
    7. Using the Goto Web Page Behavior
      1. Use the Goto Web Page Behavior
  18. 15. Using Basic ActionScripts
    1. Using Object-Oriented Programming
    2. Viewing the Actions Panel
    3. Understanding Properties and Methods
    4. Applying Properties and Methods to an Object
      1. Apply Properties and Methods
    5. Setting ActionScript Preferences
      1. Set ActionScript Preferences
    6. Using Dot Syntax
    7. Applying Dot Syntax to a Movie Clip
      1. Use Dot Syntax
    8. Understanding Event Handlers
      1. Work with Mouse Events
    9. Attaching a Mouse Event to a Button
      1. Attach an Event to a Button
    10. Working with Frame Events
      1. Attach an ActionScript to a Frame
    11. Understanding a Clip Event
    12. Working with Clip Events
    13. Attaching a Clip Event to a Movie Clip
      1. Attach an onClipEvent to a Movie Clip
    14. Understanding Data Types
      1. Use Data Types to Control Information
    15. Creating Loops
    16. Working with For Loops
      1. Work with For Loops
    17. Working with While Loops and Using Loop Exceptions
    18. Using Conditional Statements
    19. Using Functions
      1. Calling a Function
      2. Passing Parameters to a Function
  19. 16. Debugging a Movie
    1. Debugging Concepts
    2. Debugging with the ActionScript Editor
      1. Use the ActionScript Editor
    3. Using the Movie Explorer
      1. Use the Movie Explorer
    4. Debugging Manually
      1. Debug Manually
    5. Using the Flash Debugger
      1. Use the Flash Debugger
    6. Viewing Variables
      1. View Variables
    7. Adding Variables to the Watch List
      1. Add Variables
    8. Viewing Properties
      1. View Properties
    9. Setting Breakpoints
      1. Set Breakpoints
    10. Stepping Through Code
      1. Step Through Code
  20. 17. Adding Display Components
    1. Understanding Basic Components
    2. Adding a Text Input
      1. Add a TextInput Component
    3. Adding a Combo Text Box
      1. Add a ComboBox Component
    4. Adding a Check Box
      1. Add a CheckBox Component
    5. Adding a Radio Button
      1. Add a RadioButton Component
    6. Adding a Text Area
      1. Add a TextArea Component
    7. Adding a Button
      1. Add a Button Component
    8. Adding a Menu Bar
      1. Add a MenuBar Component
    9. Adding an Alert
      1. Add an Alert Component
    10. Adding a List
      1. Add a List Component
    11. Adding a Label
      1. Add a Label Component
    12. Using Components to Build a Form
  21. 18. Adding Advanced Display Components
    1. Adding a Data Grid
      1. Add a DataGrid Component
    2. Using a Local Data Provider
      1. Use a Local Data Provider
    3. Adding a Loader
      1. Add a Loader Component
    4. Adding a Numeric Stepper
      1. Add a NumericStepper Component
    5. Adding a Progress Bar
      1. Add a ProgressBar Component
    6. Adding a Scroll Pane
      1. Add a ScrollPane Component
    7. Adding a Tree
      1. Add a Tree Component
    8. Adding a Window
      1. Add a Window Component
    9. Modifying DataGrid Options
      1. Modify DataGrid Options
  22. 19. Adding and Modifying Data Components
    1. Using the Data Holder
      1. Use the DataHolder Component
    2. Understanding Web Services
    3. Using XML in Flash
    4. Using the Web Service Connector
      1. Use the WebServiceConnector Component
    5. Using the XML Connector
      1. Use the XMLConnector Component
    6. Using the Component Inspector
    7. Working with Parameters
    8. Modifying Parameters
      1. Modify Parameters
    9. Creating Bindings
      1. Create Bindings
    10. Modifying Bindings
      1. Modify Bindings
    11. Understanding Schema
    12. Modifying Schema
      1. Modify Schema
    13. Modifying a Component’s Attributes
      1. Modify Attributes
  23. 20. Automating Your Work
    1. Examining the History Panel
    2. Using the History Panel
      1. Open and Close the History Panel
      2. Clear the History Panel
    3. Undoing and Redoing Steps
      1. Undo Steps with the History Panel
      2. Redo Steps with the History Panel
    4. Replaying Steps
      1. Replay Steps to the Same Object or Another Object
      2. Repeat the Previous Step on Another Object
    5. Saving Steps and Using Commands
      1. Save Steps as a Command
      2. Run a Command
      3. Edit the Names of Commands
    6. Copying Steps Between Documents
      1. Copy Steps Between Documents
    7. Working with Object-Level Undo Mode
      1. Set Object Level Undo
      2. Work with Object Level Undo
  24. 21. Publishing a Movie
    1. Publishing Considerations
    2. Modifying Publish Settings
      1. Modify Publish Settings
    3. Specifying Flash Options
      1. Specify Flash Options
    4. Specifying HTML Options
      1. Specify HTML Options
    5. Specifying GIF Options
      1. Specify GIF Options
    6. Specifying PNG Options
      1. Specify PNG Options
    7. Specifying JPEG Options
      1. Specify JPEG Options
    8. Creating a Windows or Macintosh Projector
      1. Create a Windows or Macintosh Projector
    9. Creating a Publishing Profile
      1. Create a Publishing Profile
    10. Editing Profile Properties
      1. Edit Profile Properties
    11. Exporting and Importing a Profile
      1. Export a Profile
      2. Import a Profile
    12. Duplicating a Profile
      1. Duplicate a Profile
    13. Testing a Movie
      1. Test a Movie
    14. Using the Bandwidth Profiler
      1. Use the Bandwidth Profiler
    15. Printing from the Flash Player
      1. Label Frames as Printable and Print from the Flash Player
    16. Exporting a Movie to Different Formats
      1. Export a Movie or Frame to Different Formats
  25. 22. Using Flash Professional 8 Features
    1. Creating a Slide Presentation
      1. Create a Slide Presentation
    2. Creating a Form Screen
      1. Create a Form Screen
    3. Creating and Managing a Project
      1. Create and Manage a Project
    4. Testing a Project
      1. Test a Project
    5. Using Version Source Control
      1. Use Version Source Control
    6. Checking Files In and Out
      1. Check Files In and Out
    7. Exporting Directly to the FLV Format
      1. Export Directly to the FLV Format
    8. Mapping MIDI Device Sounds
      1. Map MIDI Device Sounds
    9. Working with the Video Encoder
      1. Work with the Video Encoder
    10. Applying Graphic Filter Effects
      1. Apply Graphic Filter Effects
      2. Work with Graphic Filter Effects
    11. Using Advanced Component Enhancements
  26. Andy’s Workshop
    1. Introduction
      1. Getting and Using the Project Files
    2. Project 1: Creating an Analog Clock
      1. Skills and Tools: Flash drawing tools and ActionScripting
      2. The Project
      3. The Process
      4. The Results
    3. Project 2: Creating User-Defined Buttons
      1. Skills and Tools: ActionScripting and Flash Symbols
      2. The Project
      3. The Process
      4. The Results
    4. Project 3: Creating a Customized Cursor
      1. Skills and Tools: Flash drawing tools and ActionScripting
      2. The Project
      3. The Process
      4. The Results
    5. Project 4: Embedding Fonts into a Flash Document
      1. Skills and Tools: Fonts, Dynamic Text, and ActionScripting
      2. The Project
      3. The Process
      4. The Results
    6. Project 5: Executing a Print Job from Flash
      1. Skills and Tools: System print operations, ActionScripting, and Button Symbols
      2. The Project
      3. The Process
      4. The Results
    7. Project 6: Changing the Focus of a Flash Document
      1. Skills and Tools: Multiple documents, ActionScripting, and Button Symbols
      2. The Procject
      3. The Process
      4. The Results
    8. Want More Projects
      1. Get Everything on CD
  27. New! Features
    1. Macromedia Flash 8 Basic
    2. Flash 8 Professional
    3. Video
    4. Components
    5. Mobile
  28. Flash Certification
    1. About the Macromedia Certified Professional Program
    2. What Is an MCPP?
    3. What Does This Logo Mean?
    4. Choosing a Flash Certification Level
    5. Preparing for a MCPP Certification Exam
    6. Getting Recertified
    7. Taking an Macromedia Certified Expert Exam
      1. Exam Results
    8. Getting More Information
      1. Sample Test Questions and Other Updates