Chapter 8. Dynamically Creating Assets

Dynamically Creating Assets

Adding assets programmatically lets you build dynamic applications such as the memory game you’ll build in this lesson.

Although you might be familiar with adding assets to the stage at authoring time, there are programmatic ways to add assets at runtime as well. Adding assets such as movie clips and text lets you build more dynamic applications. You can even draw programmatically, as you’ll see in this lesson. Adding assets programmatically requires more code than adding them at authoring time. However, the benefits of adding assets programmatically are numerous and far-reaching. For example, by adding assets ...

Get Macromedia® Flash® 8 ActionScript: Training from the Source now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.