Chapter 14. Graphics

Gene Steinberg is the chapter editor and author.

Even if you're an experienced artist, adapting to drawing on a personal computer is akin to entering an alien world, where you must master the foreign language of dots (or pixels) and objects so you can make pretty pictures. Fortunately, you can easily learn these skills, and once you adapt to the new techniques, you might even want to toss away your pen and pencil or paintbrush—or at least consider your newfound tools worthy additions to the older ones.

In this chapter, I first briefly describe the elements that make up a computer graphic. Then I cover some of the more popular graphics applications you'll want to consider for your illustrations. Finally, I present a set ...

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