Part I

Getting Started on Macintosh Apps

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In this part . . .

Your objective is to develop an application that will run on the most innovative, creative, and captivating computer systems the world has ever seen — the Apple Macintosh. You’ve got a fantastic idea for an app that will astound and amaze everyone who runs it. So now what?

You start here. In this part, you’ll learn how to start developing Macintosh apps, including what tools you need and how to use them.

Also in this part, you get a chance to learn about Xcode, the main weapon in your arsenal of Macintosh application development. You’ll also discover Cocoa and all the code resources that Apple engineers have developed for your battles to deliver a great user experience with as little code as possible. Finally, you get to jump into coding a simple application that will let you get comfortable with Xcode and Cocoa and let you see just how easy it is to get a Mac app up and running.

If you aren’t a registered developer, Bonus Chapter 1 on the web site shows how to get registered and download Xcode, if you don’t have it.

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