Mac users should visit the LÖVE wiki (https://www.love2d.org/wiki/Getting_Started) page for instructions on how to install LÖVE and run a packaged game.
In choosing a suitable editor, you can use any text editor that supports the Lua programming language; we recommend Notepad++; it is free and has a clean and non-confusing GUI.
First of all, we assume we do not have any LÖVE game yet. OK, then let's just write a simple "Hello World!" program and run it with LÖVE. Open up a text editor and write the following Lua code:
--create a display function love.draw() --display a text on a 800 by 600 screen in the positions x= 400, and --y=300 love.graphics.print('hello world!', 400, 300) end
Now save this ...