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LiveCode Mobile Development Beginner's Guide - Second Edition by Joel Gerdeen, Colin Holgate

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Chapter 4. Using Remote Data and Media

While creating a LiveCode application, we need to think about the structure of the stack, its code, and the data it uses. Applications can be made when all the supporting data is within the application, but quite often, we want to display data that is out in the real world somewhere and also want to save information (a high-score list perhaps) to text files that are external to the application. You may also want to share information with other people or sync between apps or devices.

In this chapter, we will:

  • Look at the various ways a stack might be structured
  • Think about where code should go
  • Write to and read from external text files
  • Create a scrapbook-like app to remember interesting Internet-based media files ...

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