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Linux® Bible, 2008 Edition: Boot Up to Ubuntu®, Fedora®, KNOPPIX, Debian®, openSUSE®, and 11 Other Distributions by Christopher Negus

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Chapter 28. Programming Environments and Interfaces

IN THIS CHAPTER

  • Developing applications for Linux

  • Using graphical programming environments

  • Using command-line programming environments

  • Programming for GUI interfaces

  • Programming for command-line interfaces

  • Using application programming interfaces

You can slice and dice the topic of Linux programming environments and interfaces in a variety of ways. For example, a list of the programming languages known to have compilers that target or run on Linux easily runs to three single-spaced, typewritten pages. You could also examine the literally hundreds of programming libraries that exist for Linux. Alternatively, you can organize the discussion by dividing everything into three categories: graphically oriented interfaces, command-line interfaces, and other environments.

To some readers, a "programming environment" means a graphical, point-and-click integrated development environment (IDE) like that provided by Borland's Kylix or IBM's Eclipse. Yet another way to approach the subject is to look at Linux's development support for certain academic and computing subjects, such as graphics, databases, mathematics, engineering, chemistry, text processing, physics, biology, astronomy, networking, and parallel computing.

Unfortunately, there's no single definitive taxonomy on which everyone agrees, so this chapter takes the easy way out and divides things into environments and interfaces. For the purposes of this chapter, a programming environment refers ...

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