Bonus Level 9

Boss Design Template

Boss name: ___________________________________

Boss image: (Insert concept or inspirational image here.)

Description: (Write a short description of the boss; what is the boss’s personality and motivation?)

List of required animations including:

  • Stand
  • Idle
  • Taunts
  • Attacks (melee)
  • Attacks (projectile)
  • Hit reactions
  • Death animations
  • Victory animations

Movement patterns: (Add as many as necessary.)

  • Move 1: (image and description of boss’s movement)
  • Move 2: (image and description of boss’s movement)

Attack descriptions: (Add as many as necessary.)

  • Attack 1: (melee, projectile, special)
  • Attack 2: (melee, projectile, special)

Boss is defeated by: (How will the player defeat the boss? Does the boss have any weak spots or vulnerable states?)

Damage description: (What does the boss’s health bar look like? How is damage communicated to the player? Are any special visual effects required?)

Particle effects: (What visual effects are required for attacks, movement, or damage states?)

Projectiles: (If used, list what projectiles will be needed for attacks.)

HUD elements: (Are any additional HUD elements required for the boss fight, such as icons for QTEs?)

Sound effects list: (Match the sound effects list with the animation list.)

Voice effects list: (Match the voice effects list with the animation list.)

Special requirements for player character: (Are any special animations, effects, and so on required to communicate to the player what has happened to ...

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