Chapter 6. MECHANICS AND HAZARDS
Moving platforms: horizontal, vertical, diagonal
Sinking/shrinking/collapsing platforms
Ladders
Swingable vine/trapeze
Zip line
Conveyer belt
Slippery ice
Spring/trampoline/jump pad/air gust
Accelerator
Pendulum/swinging object timing puzzle
Rotating platform
Spinning hazard
Hazard that smashes down or up
Blasting flame/wind/cannon timing puzzle
Exploding object
Breakable object
Climbable wall surface
Deadly surface/sticky floor/poison gas that slows player movement
Object that grabs the player, requiring another move to break free
Teleportal
Opening/closing door/drawbridge
Locked door requiring a key or some other method to open
Treasure chest
Health/ammo dispenser
Spotlight that player must avoid (stealth)
Push block
Floor switch/pressure plate
Lever
Crank/pump
Balance beam
Carryable/throwable object
Shootable target
Catapult that launches player or object
Two-stage openable or breakable object
Lighting fixture to control light/darkness effect
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