What You Just Did

There was a lot of information in this chapter. Let's take a quick look back at what you just did:

  • You built your first 3D project and added a camera to that project using a GameComponent.

  • You drew a triangle on the screen by specifying vertices for the points, and you colored the triangle.

  • You learned about the very exciting world of matrix multiplication and a little bit about how it applies to 3D graphics programming.

  • You learned about rotations, translations, and scale.

  • You experimented with different primitive types, such as triangle lists, strips, and fans.

  • You applied a texture to a set of triangles forming a rectangle.

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