In HLSL, how can you access the first element in a
If you want to access the first element in a
float4 object called
color, you can use array notation
color), or you can
use the namespaces for color and position (
What is swizzling?
The term swizzling refers to accessing multiple elements of a
float4 or similar dataype
at the same time by using two or more elements from the color or
position namespaces (e.g.,
In HLSL, how do you specify which vertex and pixel shader versions to use?
pass block of the
technique for an HLSL effect file, you specify a
VertexShader and/or a
PixelShader by providing the
compile keyword followed
by a shader version. For vertex shaders, you use
vs_1_1 syntax, and for pixel
shaders, you use
What does HLSL do for you that you can't accomplish without it?
HLSL allows developers to access hardware functions that aren't available via the XNA Framework. The reason: graphics hardware has become more and more complex, and if the XNA Framework were expanded to handle all capabilities of graphics cards, the framework would be enormous. Instead, HLSL works with XNA and allows you to write code for the graphics card itself.
How do you multiply two matrices together in HLSL?
mul function in HLSL
will multiply together two matrices.
What is the role of a semantic in HLSL?
A semantic marks a variable as being used for a certain purpose. For input parameters, ...