Preface

Welcome to Learning WatchKit Programming!

This is an exciting time to be a programmer, as we are witnessing a new era of wearables. While the Apple Watch is not the first wearable device in the market, its launch signified the intention of Apple to enter the wearable market in a big way. After successfully changing various industries—music, computer, phone, and mobile computing—Apple looks set to change the wearable industry. And nobody is taking this lightly.

As with the iPhone, much of the usefulness and functionality of the Apple Watch device actually come from the creativity of the third-party developers. In the early days of the iPhone, Apple restricted all third-party apps to web applications, as they wanted to retain the monopoly ...

Get Learning WatchKit Programming: A Hands-On Guide to Creating Apple Watch Applications now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.