Back to the Hero

You can now add code to add the hero to your game. The following code uses a block or a sphere, but you can use whatever you would like:

func addBlock() {    var blockGeo = SCNBox(width: 1, height: 1, length: 1, chamferRadius: 0)    block = SCNNode()    block.geometry = blockGeo    block.geometry?.firstMaterial?.diffuse.contents = UIColor.redColor()    block.physicsBody = SCNPhysicsBody(type: SCNPhysicsBodyType.Dynamic,       shape: SCNPhysicsShape(geometry: blockGeo, options: nil))    blockCam = SCNNode()    blockCam.position = SCNVector3Make(0,14,10);    blockCam.rotation = SCNVector4Make(Float(1.0), Float(0.0), Float(0.0),       Float(-M_PI_4*0.75));    blockCamRot = blockCam.rotation    blockCam.camera ...

Get Learning Swift™ Programming now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.