Creating DAE Files

SceneKit can help you work with an artist’s assets, as long as that person works with a specific format: a DAE file, otherwise known as COLLADA. COLLADA is a ubiquitous and open format, and every 3D authoring tool has the ability to export it.

COLLADA files are written in XML. You could write one yourself, although it would take a very long time, and you don’t really have to do that. 3D programs often have proprietary or incompatible formats, and 3D itself is very complex. COLLADA is really great because it provides an open format that guarantees the 3D to be the same, no matter what software is used.

Xcode can edit DAE files that are imported, and you can resave them. To get started, you export your 3D model from whatever ...

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