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Learning Swift: Building an iOS Game by Jocelyn Harrigton, Christoffer Hallas, Clayton McIlrath, Paul Nettle, Ankur Patel

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Chapter 14. Next steps

Now that you have completed this book, we would like to leave you with suggestions on where you can go next. Remember, we keep our version of Pencil Adventure online at GitHub, ready for you to fork and work on yourself. We are happy to receive your feedback, questions, or even bug reports in the issue tracker.

In summary, we have covered the following Swift topics:

1. Introduction to Swift

We discussed the language features and created a knowledge foundation for use throughout the book. We also provided you with a basic reference for the Swift language.

3. Introduction to Sprite Kit

This chapter was where we started the game development. We learned how to create a project in Xcode. We saw how a View Controller works, ...

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