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Learning Swift: Building an iOS Game by Jocelyn Harrigton, Christoffer Hallas, Clayton McIlrath, Paul Nettle, Ankur Patel

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Chapter 13. Publishing the app

Finally, after all of this hard work, you must be wanting to share your game to the world. Whether you care to just release it as a free game, or to release it as a paid game, Apple’s App Store is a great medium through which you can publicize your app. In this chapter, we will show you how to get your app ready for App Store distribution, create an App Store profile for your app, and walk you through Apple’s submission process.

In this chapter we will go over how to:

  • Get the app ready
  • Create an App Store profile for your app
  • Upload the app and the review process

Chapter 13. Getting the application ready

Before you get started, make sure that you have a good name for your Game. Make sure that it is not too common ...

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