So far, we've built a pretty simple system. It bootstraps an in-memory database, preloads a team with three players, and then gives us a printout of the roster on the console. So, what happens when it's time to deploy this into production? There are several issues with using an in-memory database when it comes to production, and these issues are listed as follows:
create-dropthe database. This means that the database is wiped and reloaded every time.