Summary

In this chapter, you learned how to load spatial data from files, databases, and web services. We saw how QGIS handles coordinate reference systems and had an introduction to styling vector and raster layers, a topic that we will cover in more detail in Chapter 5, Creating Great Maps. We also installed our first Python plugin, the QuickMapServices plugin, and used it to load background maps into our project. Finally, we took a look at QGIS project files and how to work with them efficiently. In the following chapter, we will go into more detail and see how to create and edit raster and vector data.

Get Learning QGIS - Third Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.