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Learning Path: Beginning UX Design Part 2

Video Description

Today's consumers have sophisticated standards for user experiences. This Learning Path arms you with specific tools for researching and understanding your target audience, devising a strategy for customer engagement, and developing useful product prototypes. Get concepts and techniques for designing amazing user experiences.

Table of Contents

  1. Usability Testing and Research, by Amy Eastment
    1. Welcome to the Course 00:02:52
    2. What Can You Learn? 00:14:32
    3. Pre-Research Brainstorming 00:09:42
    4. Scripting 00:20:29
    5. Recruiting & Scheduling 00:22:59
    6. Preparations 00:07:29
    7. In-Person Interviewing & Testing 00:06:46
    8. Remote Interviewing & Usability Testing 00:07:27
    9. Responding to Results 00:08:53
    10. Integrating These Practices 00:03:09
    11. Course Closing 00:05:27
  2. Effective Sketching for UX Design, by Greg Nudelman & Will Krause
    1. Introduction 00:02:10
    2. Part A - Effective Storyboarding: Parts of a Storyboard 00:36:38
    3. Part A - Effective Storyboarding: Storyboarding Best Practices 00:30:04
    4. Part A - Effective Storyboarding: Putting It All Together 00:12:13
    5. Part B - Wireframing and Prototyping: Mobile and Tablet Wireframes 00:26:44
    6. Part B - Wireframing and Prototyping: Wireframing Best Practices 00:25:57
    7. Part B - Wireframing and Prototyping: Putting It All Together 00:09:30
    8. Part C - Whiteboard Techniques 00:06:43
  3. Designing and Prototyping with Sketch, by Joshua Mauldin
    1. About The Author 00:02:33
    2. Course Introduction 00:02:11
    3. How Sketch Makes Designing Easier And Faster 00:00:42
    4. Project Introduction 00:00:29
    5. How To Access The Working Files 00:01:15
    6. Organizing Your Design With Pages And Artboards 00:03:45
    7. Reducing Repetition In Your Design With Symbols And Styles - Part 1 00:03:04
    8. Reducing Repetition In Your Design With Symbols And Styles - Part 2 00:03:20
    9. Designing Quickly With Grids And Rulers 00:04:13
    10. Selectively Show Off Your Design With Masks 00:02:54
    11. How To Get The Most Out Of Text 00:05:08
    12. Using Plugins To Improve Your Design Process 00:05:04
    13. Getting Real Content Into Your Design With Plugins 00:02:40
    14. Designing Your Own Icons With Paths 00:04:45
    15. Time-Saving Tricks 00:03:09
    16. Making Wireframes - Part 1 00:04:33
    17. Making Wireframes - Part 2 00:02:28
    18. Making Style Tiles - Part 1 00:05:23
    19. Making Style Tiles - Part 2 00:03:57
    20. Making A Pattern Library 00:07:56
    21. Organizing And Naming Your Assets Effectively 00:03:01
    22. Exporting And Working With Slices 00:04:18
    23. Making An Interactive Prototype With Invision - Part 1 00:05:24
    24. Making An Interactive Prototype With Invision - Part 2 00:04:30
    25. Making An Interactive Prototype With Flinto - Part 1 00:03:45
    26. Making An Interactive Prototype With Flinto - Part 2 00:04:19
    27. Making An Interactive Prototype With Framer Studio - Part 1 00:03:45
    28. Making An Interactive Prototype With Framer Studio - Part 2 00:04:19
    29. Resources - Where To Go From Here 00:00:43
    30. Wrap-Up 00:00:34