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Learning Maxon Cinema 4D R14

Video Description

In this Maxon Cinema 4D R14 training course expert author Chris Martin teaches you the basic tools you will need to create 3D models in this software. Chris is an educator and also uses Cinema 4D for his business, creating graphics solutions for TV, film and businesses. He uses this real-world experience to show you how to actually use Cinema 4D for your day to day 3D modeling needs. You will start out with a tour of the interface and lessons on understanding what 3D objects are. Once you have learned the basics, Chris jumps right into teaching you how to create 3D objects using Splines, extrusion, sweeping and lathing. You will learn what Nurbs are, how to create basic 3D components using The Knife, Bevel, Bridge and other Cinema 4D tools. You will be taught how to utilize lighting, add textures to your models, and animate them. This video based tutorial also covers rendering your models and a chapter on using Mograph, then concludes with a project to build a model of a robot. When you have completed this computer training course for Maxon Cinema 4D, you will understand the tools and techniques available to you for creating, animating and rendering 3D models with this software. Working files are included, allowing you to follow along with the author throughout the lessons.

Download the working files for this course at: http://www.infiniteskills.com/01751

Table of Contents

  1. 01. Introduction
    1. What Is Cinema 4D? And Who Uses It? 00:01:50
    2. About The Author 00:01:43
    3. What You Should Expect From The Video 00:02:33
  2. 02. Getting Started
    1. Workflow 00:05:50
    2. Navigating The Viewports 00:03:16
    3. Application Prefs 00:03:23
    4. Touring The Interface 00:05:03
    5. Project Settings - Starting A New Scene 00:03:42
  3. 03. Understanding 3D Objects
    1. Object Hierarchy And Parenting 00:02:38
    2. Coordinate Systems 00:02:31
    3. Select, Move, Scale, And Rotate 00:03:45
    4. Primitive Objects And Attributes 00:07:05
    5. Building A Chair 00:08:16
  4. 04. Understanding Splines
    1. Drawing Splines 00:03:16
    2. Procedural Splines 00:03:28
    3. Modifying Points On A Spline 00:02:12
    4. Extrude Nurbs 00:04:09
    5. Sweep Nurbs 00:04:15
    6. Lathe Nurbs 00:04:12
    7. Spline Mask 00:02:19
    8. Working With Adobe Illustrator 00:02:55
  5. 05. Polygonal Modelling Techniques
    1. Basic Components Of 3D Objects 00:02:24
    2. Modelling With Extrude 00:04:37
    3. Modelling With Extrude Inner 00:02:19
    4. Modelling With The Knife 00:05:44
    5. Modelling With Bevel 00:03:05
    6. Modelling With Bridge 00:04:49
    7. Working With Edge Loops 00:02:48
    8. Welding Points 00:04:19
    9. Soft Selections 00:02:27
  6. 06. Modelling Objects And Deformers
    1. Working With The Boole Object 00:04:47
    2. Working With Array And Atom Array 00:04:04
    3. Working With Instance Objects 00:01:56
    4. Working With Explosion FX 00:04:42
    5. Bend, Bulge, And Twist FFD 00:05:07
    6. Working With The Spline Wrap 00:06:08
  7. 07. Lighting
    1. Lighting In 3D 00:07:29
    2. Light Types 00:09:41
    3. Working With The Sky Object 00:06:09
    4. Global Illumination 00:06:11
    5. Physical Sky 00:04:33
    6. Ambient Occlusion 00:06:11
  8. 08. Defining Materials And Textures
    1. Materials 101 00:05:21
    2. Projection Methods 00:04:51
    3. Material Channels And The Content Browser 00:04:55
    4. Bump And Displacement Channels 00:04:24
    5. Frontal Projection 00:06:58
    6. Textures With Alpha 00:05:15
  9. 09. Animation
    1. Animation Fundamentals 00:04:55
    2. Keyframes And The Powerslider 00:07:52
    3. Autokey Mode 00:03:03
    4. F Curve Manager 00:05:31
    5. Path Animation 00:04:04
    6. Camera Morph 00:08:56
    7. Motion Camera 00:09:23
    8. Previewing Animations 00:02:14
  10. 10. Rendering
    1. Render Settings 00:04:14
    2. Multipass Rendering - Part 1 00:04:53
    3. Multipass Rendering - Part 2 00:15:20
    4. Multipass Rendering And Photoshop 00:04:35
    5. After Effects To Cinema 4D 00:09:49
  11. 11. Mograph
    1. What Is Mograph 00:01:28
    2. The Cloner 00:07:28
    3. The Random Effector 00:05:10
    4. Motext 00:05:44
    5. Dynamics 00:03:37
  12. 12. Building The Robot
    1. Modelling The Head 00:04:24
    2. Modelling The Antenna 00:05:12
    3. Modelling The Eyes 00:10:29
    4. Modelling The Body 00:07:45
    5. Modelling The Arms 00:10:33
    6. Modelling The Tire 00:09:59
    7. Materials 00:13:45
  13. 13. Conclusion
    1. Wrap-Up 00:01:53