Index
A
- AbstractGameObject class / Implementing the actor game objects
- AbstractGameScreen class / Managing multiple screens
- act() method / Exploring Scene2D (UI), TableLayout, and skins
- actions
- actors, manipulating through / Manipulating actors through actions, Actions for manipulating actors
- list / Actions for manipulating actors
- used, for controlling order of execution / Controlling the order and time of execution
- used, for controlling time of execution / Controlling the order and time of execution
- Actions class / Manipulating actors through actions
- Actor class / Manipulating actors through actions
- actor game objects
- implementing / Implementing the actor game objects
- gold coin object, creating / Creating the gold coin object
- feather object, creating ...
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