Summary

At last, we have drawn to the screen. It took a while to get there but now that we have done this, progress in this and future projects will be graphically speaking quicker to achieve. We will use, Canvas, Paint (and some more related classes) in every project throughout this book.

Let's move on quickly to the penultimate chapter in this game where we will learn about loops and how they help us in programming generally and more specifically to finish drawing the grid lines of Sub' Hunter.

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