You are previewing Learning iPhone Programming.

Learning iPhone Programming

Cover of Learning iPhone Programming by Alasdair Allan Published by O'Reilly Media, Inc.
  1. Learning iPhone Programming
    1. SPECIAL OFFER: Upgrade this ebook with O’Reilly
    2. A Note Regarding Supplemental Files
    3. Preface
      1. Who Should Read This Book?
      2. What Should You Already Know?
      3. What Will You Learn?
      4. What’s in This Book?
      5. Conventions Used in This Book
      6. Using Code Examples
      7. How to Contact Us
      8. Safari® Books Online
      9. Acknowledgments
    4. 1. Why Go Native?
      1. The Pros and Cons
      2. The Release Cycle
      3. Build It and They Will Come
    5. 2. Becoming a Developer
      1. Registering As an iPhone Developer
      2. Enrolling in the iPhone Developer Program
      3. The Apple Developer Connection
      4. Installing the iPhone SDK
      5. Preparing Your iPhone or iPod touch
    6. 3. Your First iPhone App
      1. Objective-C Basics
      2. Creating a Project
    7. 4. Coding in Objective-C
      1. Declaring and Defining Classes
      2. Memory Management
      3. Fundamental iPhone Design Patterns
      4. Conclusion
    8. 5. Table-View-Based Applications
      1. Simplifying the Template Classes
      2. Creating a Table View
      3. Building a Model
      4. Connecting the Controller to the Model
      5. Adding Navigation Controls to the Application
      6. Adding a City View
      7. Edit Mode
    9. 6. Other View Controllers
      1. Utility Applications
      2. Tab Bar Applications
      3. Modal View Controllers
      4. The Image Picker View Controller
    10. 7. Connecting to the Network
      1. Detecting Network Status
      2. Embedding a Web Browser in Your App
      3. Sending Email
      4. Getting Data from the Internet
    11. 8. Handling Data
      1. Data Entry
      2. Parsing XML
      3. Parsing JSON
      4. Regular Expressions
      5. Storing Data
    12. 9. Distributing Your Application
      1. Adding Missing Features
      2. Building and Signing
      3. Submitting to the App Store
      4. Reasons for Rejection
    13. 10. Using Sensors
      1. Hardware Support
      2. Using the Camera
      3. The Core Location Framework
      4. Using the Accelerometer
      5. Using the Digital Compass
      6. Accessing the Proximity Sensor
      7. Using Vibration
    14. 11. Geolocation and Mapping
      1. User Location
      2. Annotating Maps
    15. 12. Integrating Your Application
      1. Application Preferences
      2. Custom URL Schemes
      3. Media Playback
      4. Using the Address Book
    16. 13. Other Native Platforms
      1. PhoneGap
      2. MonoTouch
    17. 14. Going Further
      1. Cocoa and Objective-C
      2. Web Applications
      3. Core Data
      4. Push Notifications
      5. In-App Purchase
      6. Core Animation
      7. Game Kit
      8. Writing Games
      9. Look and Feel
      10. Hardware Accessories
    18. Index
    19. About the Author
    20. Colophon
    21. SPECIAL OFFER: Upgrade this ebook with O’Reilly

Adding Navigation Controls to the Application

Next, back out the changes you just made to the tableView:didSelectRowAtIndexPath: method by deleting the lines you added in the preceding section (be careful to not remove the call to deselectRowAtIndexPath).

Now, let’s wrap this app up properly. This means we have to add a UINavigationController to the application. If you’ve used many iPhone apps, you’ll be familiar with this interface; it’s one of the most commonly used iPhone design interface patterns. Clicking on a cell in the table view makes the current view slide to the left and a new view is displayed. You return to the original table view by clicking on the Back button.

The first thing you need to do is add an IBOutlet to a UINavigationController to the app delegate interface (CityGuideDelegate.h):

#import <UIKit/UIKit.h>

@class RootController;

@interface CityGuideDelegate : NSObject <UIApplicationDelegate> {
    UIWindow *window;
    RootController *viewController;
    NSMutableArray *cities;
    UINavigationController *navController;

@property (nonatomic, retain) IBOutlet UIWindow *window;
@property (nonatomic, retain) IBOutlet RootController *viewController;
@property (nonatomic, retain) IBOutlet UINavigationController *navController;
@property (nonatomic, retain) NSMutableArray *cities;


You also need to make some modifications to the app delegate implementation (CityGuideDelegate.m). Add a new line of code near the top to @synthesize the new property:

@synthesize window; @synthesize ...

The best content for your career. Discover unlimited learning on demand for around $1/day.