Phase II: Adding an Edit Screen Hierarchy

In this section, you add scenes to view and edit a car. You start by modifying car detail cells to show that there is more. Then you create a car detail scene with an associated class and connect it to a car cell. Next, you add some editing screens and any required classes, and you hook them up to appropriate car view detail cells. Along the way, you add the code for the full edit flow and learn about pickers.

The first step is to let the customer know there is more information. This is as simple as adding a disclosure indicator to the car data cell:

Image In the storyboard, select the car cell prototype and ...

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