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Learning iOS 8 Game Development Using Swift by Siddharth Shekar

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Glyph Designer

Glyph Designer is an application that can be used to make fonts that can be used in the game. But don't we already have an SKLabel for that? That is true. But SKLabel takes the font from the system, and converts the font files into an image at run time and then displays it onto the screen. So, whenever the score needs to be incremented, the system will need to convert the font into an image and then display that on the screen. This is very similar to the problem we faced with sprites earlier and used Texture Packer to get around it.

Although you can use system fonts for bigger games, it is better to use a Bitmap font, a font in which the letters and numbers are already converted to images rather than converting them every time. So, ...

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