Learn to design, build, and deploy your Firefox OS applications, built with web technologies, to the Firefox Marketplace
About This Book
Create beautiful and interactive Firefox OS applications by applying your knowledge of web development
Cater your applications to a huge number of users by porting them to the Firefox OS
A step-by-step learning workflow with real-life applications to demonstrate the concepts
With broad compatibility, the latest in web technologies, and powerful development tools, Firefox is a great choice for both web developers and end users. Firefox OS’s promotion of HTML5 as a first class citizen opens up the walled gardens of mobile application development for web developers. It is because of this initiative that no special SDKs are required to develop for Firefox OS.
This book will help you excel in the art of developing applications for Firefox OS. It sequentially covers knowledge building, skills acquisition, and practical applications.
Starting with an introduction to Firefox OS, usage of WebIDE, and then the application structure, this book introduces applications of increasing complexity with each chapter. An application that measures your tapping speed, a geolocation tagging application, and a photo editing and sharing application are the three applications that will be built from scratch. You will learn about topics such as the difference between various types of Firefox OS applications, application manifest files, offline apps, and designing principles for applications. You will also learn to test and submit the applications to the marketplace and finally maintain the repository of the Firefox OS application.
By the end, you will be able to develop beautifully designed, fully-fledged, and rigorously tested Firefox OS applications and also share them at the Firefox OS Marketplace.
What You Will Learn
Install, use, and access the Firefox OS simulator with the help of WebIDE
Get to know about application manifest files and the essential difference between web applications and Firefox OS applications
Create an application that measures the tapping speed of the user
Create an application that allows a user to check in at a place with geolocation tagging
Access device-specific features with WebAPIs and implement these by building a photo editing and sharing application
Submit your own applications to the Firefox Marketplace and share them with others
Professionally maintain the code of your application with the help of Github and deploy your hosted applications to OpenShift
Who This Book Is For
Style and approach
This book is an easy-to-grasp workflow with practical examples of real-world applications such as Clickr, Check In!, and FotoFox. Each chapter explains the concepts, which are then reinforced as they are demonstrated in an application or a flowchart.
Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the code file.