Chapter 8. Quick Boost with Graph

 

I think of the company advertising "Thought Processors" or the college pretending that learning BASIC suffices or at least helps, whereas the teaching of BASIC should be rated as a criminal offence: it mutilates the mind beyond recovery.

 
 -- Dijkstra (1984) "The threats to computing science (EWD898)"

In the previous chapter, we reviewed the data structure of a queue; a custom implementation followed by throttling and post-processing the results of asynchronous calls as an example usage of a queue. Graphs are key data structures in computer science that represent relationships between a variety of objects (networks, circuits, Web, and relationship) using vertices and edges. In this chapter, we will briefly discuss ...

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