O'Reilly logo

Learning Construct 2 by Aryadi Subagio

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Using your memory wisely

Okay, I have covered the common and technical things you should know when you want to squeeze the best performance out of your games. However, there's another thing you must know when developing your games: memory. Mobile devices have limited memory resources, so always keep memory usage in mind when developing on mobile platforms.

Avoid using large image files

Maybe, you still remember that I said not to use too many sprites in your project, or if you need to use an image repeatedly, then it's better to use a Tiled background object instead, because Construct 2 counts it as one object. Another thing you must keep in mind is you shouldn't use image files that are extremely big or detailed in your game. If you're a designer ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required