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Learning Construct 2 by Aryadi Subagio

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Chapter 9. Mastering the Best Practices

Congratulations! By now, you already have more than enough skill to create games in Construct 2. Not only that, but you also know how to look for bugs in your game and eliminate them. However, there's one more important thing you need to know: best practices. You should know this because rather than trying to kill bugs later, it'd be much better if you can prevent them from appearing in your games in the first place.

In this chapter, we will cover the following topics:

  • The recommended file formats to use for assets
  • Common things that are recommended for any projects
  • Optimizing memory usage in your games

Applying common best practices

As per my experience, I've divided best practices into two big groups:

  • Common ...

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