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Learning Construct 2 by Aryadi Subagio

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Chapter 6. Creating a Space-shooter Game

Congratulations on reaching this chapter! By now, you have learned a lot about Construct 2 and how to use it. You now know about various behaviors and also how to use them through events. You have also learned about expressions and sub-events that are useful when making more complex games. However, there's still one thing missing if you want to create an engaging experience: competition.

Making players compete with their friends is a good way to improve the gameplay experience. One way to do this is to add a leaderboard to your game so that players will fight for the position of the highest score. We will add this element to a space-shooter game. In creating this space-shooter game, you will learn how to ...

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