Adding cameras for different viewing options
Scene1 has two possible States the game can be in:
- The
PlayStateScene1_1
State - The
PlayStateScene1_2
State
Each State will demonstrate using a different camera and a different way to keep focused on Player as it moves around.
Camera 1 will be positioned above and at the center of the Terrain. Camera 2 moves to follow Player around the Scene.
Get Learning C# by Developing Games with Unity 3D Beginner's Guide now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.