Time for action – opening LearningScript in MonoDevelop

Unity will synchronize with MonoDevelop the first time you tell Unity to open a file for editing. The simplest way to do this is just double-click on LearningScript in the Scripts folder.

  1. In Unity's Project tab, double-click on LearningScript:
    Time for action – opening LearningScript in MonoDevelop

What just happened?

MonoDevelop started with LearningScript open, ready to edit.

Watching for a possible "gotcha" when creating script files in Unity

Notice line 4 in the previous screenshot:

public class LearningScript : MonoBehaviour

The class name LearningScript is the same as the file name LearningScript.cs. This is a requirement. You probably don't know ...

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