Index
A
- access modifiers
- using, for variables / Using access modifiers for variables and methods
- using, for methods / Using access modifiers for variables and methods
- active State
- changing / Changing the active State and controlling the Scene
- game Scene, pausing / Pausing the game Scene
- activeState variable / Setting up the StateManager controller
- AddTwoNumbers() method / Method names are substitutes too, What just happened?, Time for action – returning a value from AddTwoNumbers()
- Application Programming Interface (API)
- about / Introducing the C# interface
- Awake() method
- adding, to StateManager / Time for action – adding the Awake method to StateManager, What just happened?
B
- BeginState
- timer, creating / Time for action – creating a timer in BeginState ...
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