Chapter 8, Developing the State Machine
Pop quiz – understanding State Machine operation
Q1 |
The State classes also inherit the |
Q2 |
The |
Q3 |
All GameObjects in the current Scene are destroyed. |
Q4 |
Absolutely false. Adding States, removing States, and changing the order that the States can switch are a few of the greatest benefits of a State Machine. |
Get Learning C# by Developing Games with Unity 3D Beginner's Guide now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.