Learn C++ programming with a fun, real-world application that allows you to create your own games!
Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.
Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++.
What You Will Learn
Visualize and truly understand C++ programming concepts, such as how data is saved in computer memory and how program flow works
Write reusable code by grouping lines of code into functions
Learn how inheritance works-how traits of a base class are passed on to derived classes
Learn about dynamic allocation of new memory for your program
Design your own world using the UE4 editor
Practice programming by coding behaviors into your game world, including player inventory tracking, monsters, and NPCs
Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you.