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Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences by Clark Aldrich

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INTRODUCTION 2: TECHNOLOGY AND SIMULATIONS: WHY TIMING MATTERS

TECHNOLOGY—A DOUBLE-EDGED SWORD

Technology is about more than technology. It is about experience, expectations, value, even delivery models. Discussing any technology in mid-evolution, as we will do with educational simulations, requires comfort with the patterns of technology.

Some of us remember the advent of a typical example of new technology: microwave ovens. These were oversold, not well understood, and too effective at capturing the imagination of consumers and futurists. We were told of a day when Christmas dinner could be cooked in less than five minutes.

We collectively got over first our rapture around this technology, and then our subsequent frustration. We shared stories ...

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