a few years ago I had a chance to interview three gaming experts for a column I wrote for OnlineLearning magazine (and yes, this being the training industry, that was back when there was an OnlineLearning magazine).
The three people were
Jane Boston from Lucas Learning Ltd.
Warren Spector from Ion Storm
Will Wright from Maxis
I had to brutally edit the piece to meet my eight-hundred-word limit, and then again for the introduction to this book. Here are all 3,500 words, the super-extended director's edition, for those who speak DVD.
CLARK: What ideas (and types of ideas) are best taught through simulations? What ideas (and types of ideas) should never be taught through ...