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Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences by Clark Aldrich

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Appendix 7. E-LEARNING AND COMPUTER GAME MILESTONES

here are some milestones in the development of e-learning and computer games.

1910—The first flight simulator is patented.

1958—Physicist William Higinbotham creates Tennis for 2 on an oscilloscope.

1961—MIT student Steve Russell creates Spacewar, the first interactive computer game, which becomes popular on college campuses.

1963—Control Data and the University of Illinois, using a grant from the National Science Foundation, develop the technology and content for a computer-assisted instructional system that would become known as PLATO.

1971—Nutting manufactures the first arcade video game, called Computer Space. But the public finds it too difficult to play.

1972—Will Crowther writes Colossal ...

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